能源需求分配的三选择少数博弈模型下的福利最大化

C. A. Montes, A. Valdez
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引用次数: 0

摘要

微电网作为向离网农村社区提供能源的一种有前景的解决方案,已得到越来越多的研究。在这些社区部署微电网的挑战之一是制定简单的需求管理方案,以便最大限度地减少消费者负荷需求的高峰和低谷。通常的需求管理方案包括奖励在低需求时使用能源的消费者,惩罚在高需求时使用能源的消费者。然而,这种方案可能并不总是最大化用户福利。本文对一个简单微电网的三时间窗方案进行了福利分析。本研究探讨了在假设代理效用均匀且成本线性的情况下,是否可以计算出在这些能源使用时间窗口中使社会福利最大化的理想代理分布。然后开发了一个三选项的少数博弈作为网格的分配方案。对游戏进行了模拟,以确定这些理想的智能体分布是否可以在游戏中实现。仿真结果表明,对于某些惩罚方案,代理出勤率随时间的变化接近理想代理分布。因此,所开发的模型具有应用于需求管理方案的良好潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Welfare maximization under a three-choice minority game model for energy demand allocation
Microgrids have been increasingly researched as a promising solution for providing energy to off-grid rural communities. Among the challenges of deploying microgrids to these communities is the problem of developing simple demand management schemes so that peaks and troughs in the consumers’ load demand can be minimized. A usual demand management scheme involves awarding consumers who utilize energy at times of low demand and penalizing those who utilize energy at times of high demand. Such schemes, however, may not always maximize user welfare. In this work, welfare analysis for a three time-window scheme for a simple microgrid is conducted. The study investigates whether ideal agent distributions that maximize social welfare across these time windows of energy usage can be computed assuming homogeneous agent utility and linear costs. A three-choice minority game was then developed as an allocation scheme for the grid. The game was simulated to determine whether these ideal agent distributions can be achieved within the game. Simulation results show that agent attendances over time approach the ideal agent distributions for some penalization schemes. The developed model therefore has a promising potential to be applied as a demand management scheme.
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