{"title":"说明博弈论方法的学术平台","authors":"Mauricio A. Parra, N. Quijano","doi":"10.1109/ANDESCON.2010.5633378","DOIUrl":null,"url":null,"abstract":"We describe the design and construction of a testbed used in class to illustrate different strategies for decision making. In this model, we implement two classical game-theoretical approaches, which depend on a payoff matrix. Each of these matrices is calculated based on the multiattribute utility theory. The methods that we describe are: non-cooperative game theory and an evolutionary game-theoretical approach known as the replicator dynamics. Some simulation results are based on our testbed that illustrate the differences between each of the methods introduced here.","PeriodicalId":359559,"journal":{"name":"2010 IEEE ANDESCON","volume":"72 2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-11-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An academic platform to illustrate game-theoretical approaches\",\"authors\":\"Mauricio A. Parra, N. Quijano\",\"doi\":\"10.1109/ANDESCON.2010.5633378\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We describe the design and construction of a testbed used in class to illustrate different strategies for decision making. In this model, we implement two classical game-theoretical approaches, which depend on a payoff matrix. Each of these matrices is calculated based on the multiattribute utility theory. The methods that we describe are: non-cooperative game theory and an evolutionary game-theoretical approach known as the replicator dynamics. Some simulation results are based on our testbed that illustrate the differences between each of the methods introduced here.\",\"PeriodicalId\":359559,\"journal\":{\"name\":\"2010 IEEE ANDESCON\",\"volume\":\"72 2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-11-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 IEEE ANDESCON\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ANDESCON.2010.5633378\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE ANDESCON","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ANDESCON.2010.5633378","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An academic platform to illustrate game-theoretical approaches
We describe the design and construction of a testbed used in class to illustrate different strategies for decision making. In this model, we implement two classical game-theoretical approaches, which depend on a payoff matrix. Each of these matrices is calculated based on the multiattribute utility theory. The methods that we describe are: non-cooperative game theory and an evolutionary game-theoretical approach known as the replicator dynamics. Some simulation results are based on our testbed that illustrate the differences between each of the methods introduced here.