有界树和DAG宽度奇偶博弈的时间和并行性结果

John Fearnley, S. Schewe
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引用次数: 3

摘要

奇偶性博弈是NP相交CoNP中研究较多的一类博弈,而p中不存在这种博弈。因此,研究人员考虑了特定图参数较小的情况下的专门算法。本文研究了树宽有界图和DAG宽度有界图上的奇偶对策。我们证明具有有限DAG宽度的奇偶性游戏可以在O(n^(k+3) k^(k + 2) (d + 1)^(3k + 2))时间内解决,其中n, k和d是奇偶性游戏中的大小,树宽度和优先级数量。这是对Berwanger等人给出的先前最佳算法的改进,该算法运行时间为n^O(k^2)。我们还证明,如果提供树分解,那么具有有限树宽的奇偶对策可以在O(n k^(k + 5) (d + 1)^(3k + 5))时间内求解。这比之前由Obdrzalek给出的最佳算法有所改进,该算法运行时间为O(n d^(2(k+1)^2))。我们的技术也可以用来证明解决有界树宽的奇偶对策的问题在于复杂度类NC^2,这是一类可以有效并行化的问题。这与一般奇偶对策问题形成鲜明对比,后者被认为是P-hard的,因此不太可能包含在NC中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Time and Parallelizability Results for Parity Games with Bounded Tree and DAG Width
Parity games are a much researched class of games in NP intersect CoNP that are not known to be in P. Consequently, researchers have considered specialised algorithms for the case where certain graph parameters are small. In this paper, we study parity games on graphs with bounded treewidth, and graphs with bounded DAG width. We show that parity games with bounded DAG width can be solved in O(n^(k+3) k^(k + 2) (d + 1)^(3k + 2)) time, where n, k, and d are the size, treewidth, and number of priorities in the parity game. This is an improvement over the previous best algorithm, given by Berwanger et al., which runs in n^O(k^2) time. We also show that, if a tree decomposition is provided, then parity games with bounded treewidth can be solved in O(n k^(k + 5) (d + 1)^(3k + 5)) time. This improves over previous best algorithm, given by Obdrzalek, which runs in O(n d^(2(k+1)^2)) time. Our techniques can also be adapted to show that the problem of solving parity games with bounded treewidth lies in the complexity class NC^2, which is the class of problems that can be efficiently parallelized. This is in stark contrast to the general parity game problem, which is known to be P-hard, and thus unlikely to be contained in NC.
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