跟踪技术、延迟和空间抖动对物体运动的影响

Robert J. Teather, Andriy Pavlovych, W. Stuerzlinger, I. MacKenzie
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引用次数: 156

摘要

我们研究了输入设备延迟和空间抖动对2D指向任务和3D对象移动任务的影响。首先,我们表征抖动和延迟在3D跟踪设备和光学鼠标用作基线比较。然后,我们提出了一个基于ISO 9241-9的实验,该实验测量了指向设备的性能特征。我们人为地在鼠标中引入延迟和抖动,并将结果与3D跟踪器进行比较。结果表明,延迟比低量的空间抖动对人类表现的影响要大得多。在第二项研究中,我们使用第一个条件的子集来测试3D物体运动的延迟和抖动。结果表明,大的,未表征的抖动“尖峰”显著影响3D性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effects of tracking technology, latency, and spatial jitter on object movement
We investigate the effects of input device latency and spatial jitter on 2D pointing tasks and 3D object movement tasks. First, we characterize jitter and latency in a 3D tracking device and an optical mouse used as a baseline comparison. We then present an experiment based on ISO 9241-9, which measures performance characteristics of pointing devices. We artificially introduce latency and jitter to the mouse and compared the results to the 3D tracker. Results indicate that latency has a much stronger effect on human performance than low amounts of spatial jitter. In a second study, we use a subset of conditions from the first to test latency and jitter on 3D object movement. The results indicate that large, uncharacterized jitter “spikes” significantly impact 3D performance.
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