FADER:一个从终端用户角度创建基于增强现实的虚拟形象的创作工具

Kevin Krings, Philip Weber, Florian Jasche, Thomas Ludwig
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引用次数: 2

摘要

虽然增强现实(AR)在我们的社会中变得越来越普遍,但很少有专门的终端用户工具来创建适当的AR内容。大多数工具都专注于创建整个3D应用程序,或者需要广泛的编程和3D建模知识。参考终端用户开发(EUD),我们提出了一个最终用户友好的创作工具的设计案例研究,该工具允许领域专家在人与食物交互领域创建个人AR化身。在回顾了当前的方法和设计指南之后,我们设计并实现了FADER,这是一个基于网络的工具,用于创建基于ar的食物头像。我们的评估显示,有趣的设计促进了沉浸感,抽象的占位符和高度简化的控件使非开发人员能够创建AR内容。我们的研究有助于更好地理解终端用户在AR创建过程中的需求和实践,并为未来AR创作工具的设计提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
FADER: An Authoring Tool for Creating Augmented Reality-Based Avatars from an End-User Perspective
Although augmented reality (AR) is becoming more common in our society, there are few specialized end-user tools for appropriate AR content creation. Most tools are focused on creating entire 3D applications or require extensive knowledge in programming and 3D modeling. With reference to End-User Development (EUD), we present a design case study for an end-user-friendly authoring tool that allows domain experts to create individual AR avatars in the field of Human-Food Interaction. After reviewing current approaches and design guidelines, we designed and implemented FADER, a web-based tool for creating AR-based food avatars. Our evaluation shows that playful design fosters immersion, and that abstract placeholders and highly simplified controls empower non-developers to create AR content. Our study contributes to a better understanding of end-user needs and practices during the AR creation process and informs the design of future AR authoring tools.
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