{"title":"一种新的基于三角形图案标记的配准方法","authors":"Jiamin Liu, Lexiang An, Yan Chang, Dan Yang","doi":"10.1109/ANTHOLOGY.2013.6784890","DOIUrl":null,"url":null,"abstract":"This paper presents a three-dimensional (3D) registration method based on a triangular pattern marker in augmented reality (AR). The triangular pattern on the marker in the captured video image is recognized via the edge detection. The triangle vertices which are used to calculate the homography matrix are extracted. The camera calibration for tracking accurate pose of the object is then implemented with the homography matrix that deduces into the camera extrinsic parameters. Through experimental testing with the method, the 3D virtual objects can be rendered accurately on top of the marker into the physical video image.","PeriodicalId":203169,"journal":{"name":"IEEE Conference Anthology","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A novel registration method based on triangular pattern marker\",\"authors\":\"Jiamin Liu, Lexiang An, Yan Chang, Dan Yang\",\"doi\":\"10.1109/ANTHOLOGY.2013.6784890\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a three-dimensional (3D) registration method based on a triangular pattern marker in augmented reality (AR). The triangular pattern on the marker in the captured video image is recognized via the edge detection. The triangle vertices which are used to calculate the homography matrix are extracted. The camera calibration for tracking accurate pose of the object is then implemented with the homography matrix that deduces into the camera extrinsic parameters. Through experimental testing with the method, the 3D virtual objects can be rendered accurately on top of the marker into the physical video image.\",\"PeriodicalId\":203169,\"journal\":{\"name\":\"IEEE Conference Anthology\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Conference Anthology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ANTHOLOGY.2013.6784890\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Conference Anthology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ANTHOLOGY.2013.6784890","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A novel registration method based on triangular pattern marker
This paper presents a three-dimensional (3D) registration method based on a triangular pattern marker in augmented reality (AR). The triangular pattern on the marker in the captured video image is recognized via the edge detection. The triangle vertices which are used to calculate the homography matrix are extracted. The camera calibration for tracking accurate pose of the object is then implemented with the homography matrix that deduces into the camera extrinsic parameters. Through experimental testing with the method, the 3D virtual objects can be rendered accurately on top of the marker into the physical video image.