Elīna Veira
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摘要

数字文学和数字诗歌是相对较新的领域,发展迅速。因此,理论家们面临着各种各样的挑战。缺乏统一的术语,分类,并且试图定义该领域的结果要么是过度概括,要么恰恰相反,他们关注的是某些方面,而不是所有形式的数字文学或数字诗歌所共有的。数字文学、电影、艺术、电子游戏等之间的界限也相当模糊;因此,本文的目的是:1)全面概述知名理论家对数字文学和数字诗歌进行定义的尝试,以及随之而来的反对这些尝试的论点;2)分析数字诗歌分类的各种系统,以便得出一个模型,将看似互补的方法。本工作包括参考Giovanna Di Rosario、Noah Wardrip-Fruin、Roberto Simanowski、Astrid Ensslin、Katherine N. Hayles、Espen Aarseth、Scott Rottberg、Alvaro Seica、Mirona Magearu等人的理论文献分析。因此,对迪罗萨里奥介绍的数字诗歌分类的分析导致人们认识到某些缺陷,这些缺陷可以通过将该模型整合到相对广泛的方法(超文本;超媒体/视觉/动态诗歌;网络诗歌/电脑生成诗歌/可编程媒体诗歌),这些诗歌缺乏迪罗萨里奥的数字诗歌范畴——时间和互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Digitālās dzejas klasifikācija: Džovannas Di Rozārio un “klasiskā” modeļa sintēze
Digital literature and digital poetry are relatively new fields that are developing rapidly. As a result, theoreticians are facing various challenges. There is a lack of unified terminology, classification, and the attempts to define the field result in either over-generalisation or, quite the contrary, they focus on certain aspects that are not common to all forms of digital literature or digital poetry. The boundaries between digital literature, cinema, art, video games etc., are rather blurred as well; thus, the aim of this article is to 1) provide a comprehensive overview of the attempts to define digital literature and digital poetry by established theoreticians and the consequent arguments opposing these attempts; 2) analyse the various systems of the classification of digital poetry in order to arrive to a model that would incorporate the seemingly complementary approaches. The work consists of theoretical literature analysis referring to Giovanna Di Rosario, Noah Wardrip-Fruin, Roberto Simanowski, Astrid Ensslin, Katherine N. Hayles, Espen Aarseth, Scott Rottberg, Alvaro Seica, Mirona Magearu et al. As a result, the analysis of the classification of digital poetry introduced by Di Rosario leads to a realisation of certain deficiencies, which are resolved by integrating the model within the relatively widespread approach (hypertext; hypermedia / visual / kinetic poetry; ciberpoetry / computer generated poetry / programmable media poetry), which lack Di Rosario’s categories of digital poetry – time and interaction.
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