多处理器SoC上分布任务图映射算法的最优子集映射及收敛性评价

Heikki Orsila, E. Salminen, Marko Hännikäinen, T. Hämäläinen
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引用次数: 13

摘要

在多处理器片上系统(MPSoC)上映射应用程序是架构探索的关键步骤。问题是最小化优化工作和应用程序执行时间。应用程序被建模为映射到MPSoC的静态无循环任务图。分析是基于对标准图集中300个节点图的广泛模拟。提出了一种快速评估任务分布映射空间的新算法——最优子集映射(OSM),并将其与模拟退火(SA)和群迁移(GM)算法进行了比较。开发OSM是为了使架构探索更快。当效率以应用程序加速除以优化所需的迭代次数来衡量时,OSM的效率分别是GM和SA的5.0倍和2.4倍。这分别节省了81%和62%的挂钟优化时间。然而,这是一种权衡,因为与GM和SA相比,OSM的应用程序加速率分别达到96%和89%。结果表明,OSM和GM具有相反的收敛行为,而SA介于两者之间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Optimal Subset Mapping And Convergence Evaluation of Mapping Algorithms for Distributing Task Graphs on Multiprocessor SoC
Mapping an application on multiprocessor system-on-chip (MPSoC) is a crucial step in architecture exploration. The problem is to minimize optimization effort and application execution time. Applications are modeled as static acyclic task graphs which are mapped to an MPSoC. The analysis is based on extensive simulations with 300 node graphs from the standard graph set. We present a new algorithm, optimal subset mapping (OSM), that rapidly evaluates task distribution mapping space, and then compare it to simulated annealing (SA) and group migration (GM) algorithms. OSM was developed to make architecture exploration faster. Efficiency of OSM is 5.0 times and 2.4 times than that of GM and SA, respectively, when efficiency is measured as the application speedup divided by the number of iterations needed for optimization. This saves 81% and 62% in wall clock optimization time, respectively. However, this is a tradeoff because OSM reaches 96% and 89% application speedup compared to GM and SA. Results show that OSM and GM have opposite convergence behavior and SA comes between these two.
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