Uswatun Kasanah, M. Zaini, Nur Efendi, Adi Wijayanto, Enis Setyowati
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引用次数: 2
摘要
单调的英语词汇学习媒介和记忆方法让学生感到厌烦,因此需要在这些课程中进行媒介创新,如Smart Snake和Ladder。本文旨在开发Smart Snake和Ladder学习媒体,帮助学生掌握英语词汇。所使用的研究类型是研发。本研究开发结果表明:(1)智能蛇梯媒体产品的开发注重外观的安全,修改了游戏方式,以吸引用户的注意力、好奇心,并描述了小学儿童的主题材料。(2) smart snake and ladder media的开发对于提高英语词汇掌握非常有效和可行,材料专家I的效度为100%,材料专家II的效度为92.5%,媒体专家I的效度为81.25%,媒体专家II的效度为85%,媒体专家III的效度为84.37%。(3)从测试前和测试后的数据可以看出使用智能蛇和阶梯介质的有效性。前测平均值为81.87,后测平均值为96.20。除了测试前和测试后的数据,还可以从学生的平均分数99.9%的评估数据中看出。
Development of Smart Snake and Ladder Media in Mastery of English Vocabulary Grade III at SDI Babussalam Pandean Durenan Trenggalek
The monotonous learning media in English vocabulary, and memorizing method make students bored, so needed media innovations for these lessons, such as Smart Snake and Ladder. This paper aims to develop learning media Smart Snake and Ladder in mastering English vocabulary. The type of research used is R&D. The results of this research and development, showed that: (1) The development of the Smart Snake and Ladder media product pays attention to the safe appearance, and modified ways of playing to attract the user's attention, curiosity, and describe the theme material for elementary school children. (2) The development of smart snake and ladder media is very valid and feasible to use to improve English vocabulary mastery, as the validation results from material experts I get a 100% validity level and material II experts get 92.5%, media experts I 81.25 %, media experts II 85%, and media experts III 84.37%. (3). The effectiveness of using smart snake and ladder media can be seen from the pre-test and post-test data. The average value of the pre-test is 81.87 while the average value of the post-test is 96.20. Apart from the pre-test and post-test data, it can also be seen from the student assessment data with an average score of 99.9%.