基于自动仿真模型生成的实时双向实-虚交互框架

Junyoung Yun, Hyeon-Woo Nam, Tae-Joung Kwon, Hyungmin Kim, Jong-Il Park
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引用次数: 0

摘要

大多数混合现实研究需要大量特定事件的交互,例如为每个特定情况分配适当的动画,而在建模过程中没有考虑对象的物理特性。我们提出了一个真实和虚拟对象之间双向交互的新框架,该框架结合了对真实和虚拟对象的物理反馈。我们的框架仅使用与物理属性相关的3D网格和材料类型自动生成支持仿真的虚拟真实对象,并实时可视化具有各种类型物理属性(如刚性,铰接刚性和可变形体)的虚拟和真实对象之间的各种双向交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time Bi-directional Real-Virtual Interaction Framework Using Automatic Simulation Model Generation
Most mixed reality researches require lots of event-specific interaction, such as assigning appropriate animations for each specific situation, without considering the physical properties of objects during the modeling process. We propose a new framework for bi-directional interaction between real and virtual objects that in-corporates physical feedback on both real and virtual objects. Our framework automatically generates simulation-enabled virtualized real objects using only their 3D meshes and material types related to their physical properties and visualizes in real-time various bidirectional interactions among virtual and real objects having various types of physical properties such as rigid, articulated rigid, and deformable body.
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