从单个正面图像快速纹理映射

J. Nie, L. Zhang
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引用次数: 2

摘要

本文介绍了一种改进的纹理映射方法,以满足未来手掌设备应用的需求。在资源配置较低的情况下,由于不要求模型和纹理的精确匹配,通过少量简单的交互从单幅正面人脸图像中提取人脸纹理。该算法可以根据纹理图像上手工标记的特征点,自动调整局部纹理坐标。实验结果表明,该算法具有快速、实时性和鲁棒性;输出模型是逼真的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fast Texture Mapping from a Single Frontal Image
This paper introduces an improved texture mapping method to meet the future requirement of palm equipment applications. In the case of a lower resource configuration, because there is no requirement of the exact matching between model and texture, the facial texture is extracted from a single frontal face image through a few simple interactions. According to the feature points manual- marked on the texture image, the local texture coordinates can be auto-adjusted alternatively by the algorithm. Experimental results show that the algorithm is rapid, real-time and robust; and that the output model is photo-realistic.
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