互动多媒体在泗水市小学当地语言学习中的应用

J. Daryanto, K. Karsono
{"title":"互动多媒体在泗水市小学当地语言学习中的应用","authors":"J. Daryanto, K. Karsono","doi":"10.17509/EH.V11I1.14056","DOIUrl":null,"url":null,"abstract":"This research about the use of interactive multimedia in Local Language Learning in the Elementary School in Surakarta region aimed to find out the effectiveness of the use interactive multimedia in the Wayang Purwa and Javanese script topics. This research applied research and development (R&D) method with one-group pretest-posttest experimental design. The data were collected using tests. The validity test comprised of instrument and content validation. The results of the treatment to the third-grade students of SD Negeri Karangasem III Surakarta in the topic of Wayang Purwa showed that the average score in the pre-cycle, first cycle, and second cycle always increased. In the pre-cycle, the students' average score was 54.9 with the completeness percentage of 31.2 %. The average score after the treatment in the first cycle was 72.34 with the completeness percentage of 71.88 and in the second cycle was 81.27 with the completeness percentage of 90.63 %. The same results were also obtained in the topic of Javanese script in the second-grade students of SD Tunggulsari II Surakarta indicating that the average score of pre-cycle, first cycle, and second cycle always increased. The classical completeness percentage in the pre-cycle of 6.25 % increased to 56.25 % in the first cycle and 93.75 in the second cycle. The conclusion is that the used of interactive multimedia can improve the skills of Wayang Purwa storytelling and Javanese-script writing.","PeriodicalId":198873,"journal":{"name":"EduHumaniora | Jurnal Pendidikan Dasar Kampus Cibiru","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"INTERACTIVE MULTIMEDIA ON LOCAL LANGUAGE LEARNING OF ELEMENTARY SCHOOL IN SURAKARTA CITY\",\"authors\":\"J. Daryanto, K. Karsono\",\"doi\":\"10.17509/EH.V11I1.14056\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research about the use of interactive multimedia in Local Language Learning in the Elementary School in Surakarta region aimed to find out the effectiveness of the use interactive multimedia in the Wayang Purwa and Javanese script topics. This research applied research and development (R&D) method with one-group pretest-posttest experimental design. The data were collected using tests. The validity test comprised of instrument and content validation. The results of the treatment to the third-grade students of SD Negeri Karangasem III Surakarta in the topic of Wayang Purwa showed that the average score in the pre-cycle, first cycle, and second cycle always increased. In the pre-cycle, the students' average score was 54.9 with the completeness percentage of 31.2 %. The average score after the treatment in the first cycle was 72.34 with the completeness percentage of 71.88 and in the second cycle was 81.27 with the completeness percentage of 90.63 %. The same results were also obtained in the topic of Javanese script in the second-grade students of SD Tunggulsari II Surakarta indicating that the average score of pre-cycle, first cycle, and second cycle always increased. The classical completeness percentage in the pre-cycle of 6.25 % increased to 56.25 % in the first cycle and 93.75 in the second cycle. The conclusion is that the used of interactive multimedia can improve the skills of Wayang Purwa storytelling and Javanese-script writing.\",\"PeriodicalId\":198873,\"journal\":{\"name\":\"EduHumaniora | Jurnal Pendidikan Dasar Kampus Cibiru\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-01-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"EduHumaniora | Jurnal Pendidikan Dasar Kampus Cibiru\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.17509/EH.V11I1.14056\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"EduHumaniora | Jurnal Pendidikan Dasar Kampus Cibiru","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.17509/EH.V11I1.14056","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

本研究是关于互动多媒体在泗水地区小学当地语言学习中的使用,旨在找出互动多媒体在Wayang Purwa和爪哇文字主题中使用的有效性。本研究采用一组前测后测实验设计的研究开发方法。数据是通过测试收集的。效度检验包括工具效度检验和内容效度检验。对SD Negeri Karangasem III Surakarta三年级学生在Wayang Purwa主题中的处理结果显示,前周期,第一周期和第二周期的平均分数总是增加的。在预循环中,学生平均得分为54.9分,完成率为31.2%。第一周期治疗后平均得分为72.34分,完成率为71.88分;第二周期治疗后平均得分为81.27分,完成率为90.63%。SD tungulsari II Surakarta二年级学生的爪哇文字主题也得到了相同的结果,表明前周期、第一周期和第二周期的平均分数总是增加的。前循环的经典完成率由6.25%提高到第一个循环的56.25%,第二个循环的93.75%。结论是,使用交互式多媒体可以提高瓦扬普瓦语的讲故事和爪哇文字写作技能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
INTERACTIVE MULTIMEDIA ON LOCAL LANGUAGE LEARNING OF ELEMENTARY SCHOOL IN SURAKARTA CITY
This research about the use of interactive multimedia in Local Language Learning in the Elementary School in Surakarta region aimed to find out the effectiveness of the use interactive multimedia in the Wayang Purwa and Javanese script topics. This research applied research and development (R&D) method with one-group pretest-posttest experimental design. The data were collected using tests. The validity test comprised of instrument and content validation. The results of the treatment to the third-grade students of SD Negeri Karangasem III Surakarta in the topic of Wayang Purwa showed that the average score in the pre-cycle, first cycle, and second cycle always increased. In the pre-cycle, the students' average score was 54.9 with the completeness percentage of 31.2 %. The average score after the treatment in the first cycle was 72.34 with the completeness percentage of 71.88 and in the second cycle was 81.27 with the completeness percentage of 90.63 %. The same results were also obtained in the topic of Javanese script in the second-grade students of SD Tunggulsari II Surakarta indicating that the average score of pre-cycle, first cycle, and second cycle always increased. The classical completeness percentage in the pre-cycle of 6.25 % increased to 56.25 % in the first cycle and 93.75 in the second cycle. The conclusion is that the used of interactive multimedia can improve the skills of Wayang Purwa storytelling and Javanese-script writing.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信