CCTT动态环境下的地形推理挑战

C. Campbell, G. McCulley
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引用次数: 5

摘要

在模拟中追求真实感的愿望是显而易见的。由此可见,仿真环境越逼真,训练效果越好。动态环境是模拟训练中备受关注的一个方面,在动态环境中,人工结构可能被破坏,可能发生挖掘,环境条件可能发生变化。然而,在大规模仿真中完全实现动态环境尚不可行。CCTT(封闭式战斗战术教练机)通过允许对静态地形数据库和环境进行有限的动态修改,朝着在生产模拟系统中创建动态环境迈出了第一步。本文详细介绍了在实现动态地形时地形推理面临的一些挑战,并解释了在CCTT实时网络环境中解决这些挑战的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Terrain reasoning challenges in the CCTT dynamic environment
The desire for realism in simulation is obvious. It follows that the more realistic the simulation environment, the more effective the training. A dynamic environment, in which man-made structures can be damaged, excavations are possible, and environmental conditions can change is an aspect of simulated training attracting much attention. However full implementation of a dynamic environment in a large scale simulation is not yet feasible. CCTT (Closed Combat Tactical Trainer) is taking the first step toward creating a dynamic environment in a production simulation system by allowing limited dynamic modifications to the static terrain database and environment. This paper details some of the challenges for terrain reasoning when implementing dynamic terrain, and explains the proposed approaches to solve them in CCTT's real-time networked environment.<>
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