{"title":"无损压缩二进制音频信号","authors":"R. V. D. Vleuten, Fons Bruekers","doi":"10.1109/DCC.1998.672321","DOIUrl":null,"url":null,"abstract":"A binary data format, known as direct stream digital (DSD), has been proposed for the representation of audio signals. The typical sample rate of these binary audio signals is 64 x 44.1 kHz, so the bit rate equals 64 x 44100 = 2.8 Mbit/s (per audio channel). In order to reduce this rate, without affecting the audio quality in any way, lossless compression of these signals is necessary. Because the well-known general compression methods for binary data are too complex to be practically applied to these signals, we have developed a new lossless compression method that exploits only linear dependencies in the signal, which allows a real-time hardware implementation, even for contexts (memory) of 100 bits, or more. The encoder and decoder block diagrams for our method are shown.","PeriodicalId":191890,"journal":{"name":"Proceedings DCC '98 Data Compression Conference (Cat. No.98TB100225)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-03-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Lossless compression of binary audio signals\",\"authors\":\"R. V. D. Vleuten, Fons Bruekers\",\"doi\":\"10.1109/DCC.1998.672321\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A binary data format, known as direct stream digital (DSD), has been proposed for the representation of audio signals. The typical sample rate of these binary audio signals is 64 x 44.1 kHz, so the bit rate equals 64 x 44100 = 2.8 Mbit/s (per audio channel). In order to reduce this rate, without affecting the audio quality in any way, lossless compression of these signals is necessary. Because the well-known general compression methods for binary data are too complex to be practically applied to these signals, we have developed a new lossless compression method that exploits only linear dependencies in the signal, which allows a real-time hardware implementation, even for contexts (memory) of 100 bits, or more. The encoder and decoder block diagrams for our method are shown.\",\"PeriodicalId\":191890,\"journal\":{\"name\":\"Proceedings DCC '98 Data Compression Conference (Cat. No.98TB100225)\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-03-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings DCC '98 Data Compression Conference (Cat. No.98TB100225)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/DCC.1998.672321\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings DCC '98 Data Compression Conference (Cat. No.98TB100225)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DCC.1998.672321","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
一种被称为直接流数字(DSD)的二进制数据格式已经被提出用于音频信号的表示。这些二进制音频信号的典型采样率是64 x 44.1 kHz,因此比特率等于64 x 44100 = 2.8 Mbit/s(每个音频通道)。为了在不影响音频质量的情况下降低这个速率,对这些信号进行无损压缩是必要的。由于众所周知的二进制数据的通用压缩方法过于复杂,无法实际应用于这些信号,因此我们开发了一种新的无损压缩方法,该方法仅利用信号中的线性依赖关系,从而允许实时硬件实现,即使对于100位或更多的上下文(内存)也是如此。给出了我们方法的编码器和解码器框图。
A binary data format, known as direct stream digital (DSD), has been proposed for the representation of audio signals. The typical sample rate of these binary audio signals is 64 x 44.1 kHz, so the bit rate equals 64 x 44100 = 2.8 Mbit/s (per audio channel). In order to reduce this rate, without affecting the audio quality in any way, lossless compression of these signals is necessary. Because the well-known general compression methods for binary data are too complex to be practically applied to these signals, we have developed a new lossless compression method that exploits only linear dependencies in the signal, which allows a real-time hardware implementation, even for contexts (memory) of 100 bits, or more. The encoder and decoder block diagrams for our method are shown.