{"title":"基于关键帧动画和动作捕捉的技术动画实验","authors":"M. Izani, Aishah, A. Eshaq, Norzaiha","doi":"10.1109/SCORED.2003.1459723","DOIUrl":null,"url":null,"abstract":"This paper is an extension from the previous paper entitled \"keyframe animation and motion capture for creating animation\". In order to observe, analyse and compare the results between these two methods namely motion capture and keyframe animation, the author attempts an experiment. This experiment is mainly divided into two sub-objects: motion capture and keyframe. Each sub-object consists of three modules namely: walking, running and jumping. A set of comparative results is provided at the end of these experiments.","PeriodicalId":239300,"journal":{"name":"Proceedings. Student Conference on Research and Development, 2003. SCORED 2003.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Technical animation experiments based on keyframe animation and motion capture\",\"authors\":\"M. Izani, Aishah, A. Eshaq, Norzaiha\",\"doi\":\"10.1109/SCORED.2003.1459723\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper is an extension from the previous paper entitled \\\"keyframe animation and motion capture for creating animation\\\". In order to observe, analyse and compare the results between these two methods namely motion capture and keyframe animation, the author attempts an experiment. This experiment is mainly divided into two sub-objects: motion capture and keyframe. Each sub-object consists of three modules namely: walking, running and jumping. A set of comparative results is provided at the end of these experiments.\",\"PeriodicalId\":239300,\"journal\":{\"name\":\"Proceedings. Student Conference on Research and Development, 2003. SCORED 2003.\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-08-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. Student Conference on Research and Development, 2003. SCORED 2003.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SCORED.2003.1459723\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. Student Conference on Research and Development, 2003. SCORED 2003.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SCORED.2003.1459723","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Technical animation experiments based on keyframe animation and motion capture
This paper is an extension from the previous paper entitled "keyframe animation and motion capture for creating animation". In order to observe, analyse and compare the results between these two methods namely motion capture and keyframe animation, the author attempts an experiment. This experiment is mainly divided into two sub-objects: motion capture and keyframe. Each sub-object consists of three modules namely: walking, running and jumping. A set of comparative results is provided at the end of these experiments.