{"title":"(虚拟)城市的故事:虚拟世界中的财产纠纷治理","authors":"Bobby Glushko","doi":"10.15779/Z38497Q","DOIUrl":null,"url":null,"abstract":"As virtual worlds grow in size and acceptance, increasing amounts of time and energy are spent by their users in the pursuit and creation of virtual property. This paper argues that the current governing regimes of these worlds, end user licensing agreements, are insufficient to deal with these interests. The author examines several of these worlds, the conflicts within them, and the inadequacy of EULAs to govern them.","PeriodicalId":193943,"journal":{"name":"Information Systems: Behavioral & Social Methods","volume":"75 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-06-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":"{\"title\":\"Tales of the (Virtual) City: Governing Property Disputes in Virtual Worlds\",\"authors\":\"Bobby Glushko\",\"doi\":\"10.15779/Z38497Q\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As virtual worlds grow in size and acceptance, increasing amounts of time and energy are spent by their users in the pursuit and creation of virtual property. This paper argues that the current governing regimes of these worlds, end user licensing agreements, are insufficient to deal with these interests. The author examines several of these worlds, the conflicts within them, and the inadequacy of EULAs to govern them.\",\"PeriodicalId\":193943,\"journal\":{\"name\":\"Information Systems: Behavioral & Social Methods\",\"volume\":\"75 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-06-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"20\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Information Systems: Behavioral & Social Methods\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.15779/Z38497Q\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Information Systems: Behavioral & Social Methods","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15779/Z38497Q","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Tales of the (Virtual) City: Governing Property Disputes in Virtual Worlds
As virtual worlds grow in size and acceptance, increasing amounts of time and energy are spent by their users in the pursuit and creation of virtual property. This paper argues that the current governing regimes of these worlds, end user licensing agreements, are insufficient to deal with these interests. The author examines several of these worlds, the conflicts within them, and the inadequacy of EULAs to govern them.