间接控制和使动作明确在三维绘图

Baris Serim
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引用次数: 1

摘要

本文旨在从材料的角度拓宽对计算机媒介创意的理解,强调抵抗的品质,并在设计过程中明确用户的行为。材料的抵抗性是指在设计过程中通过材料实现意图的挑战性。材料也有助于通过临时结构、残留物和工具来明确用户创建工件的行为。通过对工艺工作和设计的描述,本文讨论了如何在工具设计中有意识地处理这两种品质,以支持创造性活动。该设计方法在三维绘图工具中实现,并使用间接控制来控制曲线。该原型由工业设计专业的学生和实践者分两个阶段进行评估,分别是录音和自我记录。参与者的回答提供了对创造性支持工具的物质性概念的见解,以及在哪些情况下这些功能被接受或驳回。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Indirect control and making actions explicit in 3D drawing
This paper aims to broaden the understanding of computer mediated creativity from a material perspective, by emphasizing the qualities of resistance and making users' actions explicit in the design process. Resistance of material refers to the challenging nature of realizing one's intention through material during the design process. Materials are also instrumental in making user actions of creating artifacts explicit through temporary structures, residues and tools. By drawing on the accounts of craft work and design, the paper discusses how these two qualities can be deliberately addressed in the design of tools to support creative activity. The design approach is operationalized in a 3D drawing tool with the use of indirect control to control curves. The prototype was evaluated with industrial design students and practitioners in two stages, in recorded sessions and through self-documentation. The participant responses give insights into the concept of materiality in creativity support tools and in which cases these features were embraced or dismissed.
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