代码拼接:在游戏空间中利用类比编码

Marleen Villeroy
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引用次数: 1

摘要

计算机编程是高度协作的,无论是现场结对编程还是异步重用和代码混合。数字游戏已经成为教授编程的一种有吸引力的工具,但它们很少考虑到玩家之间的合作。本文的目标是通过促进玩家分享和比较他们的解决方法来展示异步协作如何在游戏空间中发挥作用。通过并排比较和对比代码,玩家更有可能发现结构(而不是表面)的相似性和差异性(类比编码)。一项涉及学龄前儿童的试点研究发现,这一设计特征导致了基于深层结构的解决方法的差异和不同的易用性的反思。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CodeStitch: Leveraging Analogical Encoding in a Game Space
Computer programming is highly collaborative, whether practiced in the form of on-site pair-programming or asynchronous reusing and remixing of code. Digital games have become an attractive tool for teaching coding, yet rarely do they account for collaboration among players. The goal of this paper is to show how asynchronous collaboration can be leveraged in a game-space by facilitating players to share and compare their solution methods. By comparing and contrasting code side-by-side players are more likely to detect structural (rather than superficial) similarities and differences (analogical encoding). A pilot study involving pre-teens found that this design feature led to reflection on the differences and different affordances of the solution methods based on their deep structure.
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