多媒体学习系统在尼日利亚高等教育中的作用

Arreytambe Tabot, Mohamed Hamada
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引用次数: 1

摘要

在学术界,最广泛使用的知识传递媒介之一是传统的(讲座驱动的)教学方式。这种方法与孔子的时代一样古老,尽管经过了时间的考验,而且是正确的,但它主要是建立在一个假设上,即学习是在学校的教室里进行的,由一位训练有素的老师来指导。结果,老师比学生更受关注。这种方法导致学生仅仅为了考试和取得好成绩而学习,而没有正确理解基本原理或它们在现实世界场景中的应用,从而导致材料记忆不良和学习深度不足。多媒体学习系统(mls)已经从文献中了解到,它可以提高整体的教学体验,因为它给学习者一个机会,主动建构自己有意义的学习,而不是被动地参与其中。因此,学习者成为一个演员,在学习过程中占据中心位置,而教师更多地被视为一个导师或旁边的向导。这有助于提高学习的深度,增加动力和材料的保留,同时挑战学生成为终身学习者。在本文中,我们研究了这种新的学习形式的增长及其在尼日利亚高等教育部门的广泛采用。本文的一个相关目的是告知新的学习环境和技术的设计,这些环境和技术将利用越来越多的智能手机和平板电脑来满足非正式和工作场所的学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The role of Multimedia Learning Systems in the Nigerian higher educational landscape
One of the most widely used mediums of knowledge delivery within academic circles has been the traditional (lecture-driven) teaching style. This method is as old as the time span between Confucius and the present day and even though being time-tested and true, was mostly predicated on the assumption that learning occurs in a school classroom, mediated by a trained teacher. As a result, the focus was more on the teacher than the student. This approach led to poor material retention and depth of learning as students studied for the sake of merely taking exams and getting good grades without a proper understanding of the underlying principles or their applications within real world scenarios. Multimedia Learning Systems (MLSs) have been known from the literature to enhance the overall teaching and learning experience as it gives the learner an opportunity to be engaged in the active construction of their own meaningful learning rather than passively participating in it. The learner thus becomes an actor, taking center stage in the learning process while the teacher is seen more as a mentor or guide by the side. This helps enhance the depth of learning, increase motivation and material retention, while challenging the students to become life-long learners. In this paper, we examine the growth of this new form of learning and its widespread adoption across the Higher Education Sector in Nigeria. A related aim of this paper is to inform the design of new learning environments and technologies that will take advantage of the growing number of smartphones and tablets to cater for informal and workplace learning.
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