{"title":"过程和(混合)现实:在混合现实环境中进行交互的过程哲学","authors":"T. Barker","doi":"10.1109/ISMAR-AMH.2009.5336731","DOIUrl":null,"url":null,"abstract":"Mixed Reality (MR) environments deployed in the service of art present a radical shift in aesthetics. These relatively recent artistic experiments open up many questions relating to the traditional distinction between subjects and objects. I seek to grapple with these questions of reception by viewing works by pioneering artists such as Jeffrey Shaw, Dennis Del Favero, Ulrike Gabriel and the artist group Blast Theory. Rather than viewing interaction within the reductive logic of a psychologized subject that apprehends a static object — that is the case in so much aesthetic theory — I seek to position the aesthetic encounter with MR environments as a hybrid process. In this paper, by using A. N. Whitehead's process philosophy, I propose interaction as the coming together of two conditions; the condition of the machine and what I term the condition of 'userness'.","PeriodicalId":426111,"journal":{"name":"2009 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media and Humanities","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-11-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"Process and (mixed) reality: A process philosophy for interaction in mixed reality environments\",\"authors\":\"T. Barker\",\"doi\":\"10.1109/ISMAR-AMH.2009.5336731\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Mixed Reality (MR) environments deployed in the service of art present a radical shift in aesthetics. These relatively recent artistic experiments open up many questions relating to the traditional distinction between subjects and objects. I seek to grapple with these questions of reception by viewing works by pioneering artists such as Jeffrey Shaw, Dennis Del Favero, Ulrike Gabriel and the artist group Blast Theory. Rather than viewing interaction within the reductive logic of a psychologized subject that apprehends a static object — that is the case in so much aesthetic theory — I seek to position the aesthetic encounter with MR environments as a hybrid process. In this paper, by using A. N. Whitehead's process philosophy, I propose interaction as the coming together of two conditions; the condition of the machine and what I term the condition of 'userness'.\",\"PeriodicalId\":426111,\"journal\":{\"name\":\"2009 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media and Humanities\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-11-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media and Humanities\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR-AMH.2009.5336731\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE International Symposium on Mixed and Augmented Reality - Arts, Media and Humanities","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR-AMH.2009.5336731","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Process and (mixed) reality: A process philosophy for interaction in mixed reality environments
Mixed Reality (MR) environments deployed in the service of art present a radical shift in aesthetics. These relatively recent artistic experiments open up many questions relating to the traditional distinction between subjects and objects. I seek to grapple with these questions of reception by viewing works by pioneering artists such as Jeffrey Shaw, Dennis Del Favero, Ulrike Gabriel and the artist group Blast Theory. Rather than viewing interaction within the reductive logic of a psychologized subject that apprehends a static object — that is the case in so much aesthetic theory — I seek to position the aesthetic encounter with MR environments as a hybrid process. In this paper, by using A. N. Whitehead's process philosophy, I propose interaction as the coming together of two conditions; the condition of the machine and what I term the condition of 'userness'.