低分辨率占用网格图中光线投射的亚像素分辨率技术

Cornelia Schulz, A. Zell
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引用次数: 2

摘要

在机器人研究中,基于网格的地图不仅广泛用于定位和SLAM,而且作为路径规划等导航任务的先决条件。根据任务、所使用的传感器、在精度、运行时和内存需求以及精确的地图表示之间所选择的权衡,可能需要低网格分辨率。然而,由于所涉及的离散化,占用网格地图受到混叠效应的影响,并且容易受到传感器误差的影响,特别是在分辨率较低的情况下。在这项工作中,我们讨论了不同的亚像素分辨率方法,这些方法在不适应网格分辨率的情况下提高了地图质量。因此,我们研究了一种受抗锯齿启发的网格遍历方法,我们使用该方法对网格单元更新应用权重,以便更精确地建模直梁。进一步的研究包括隐式模拟梁的宽度和形状。最后,我们考察了为ONDT地图开发的方法,并进行了广泛的实验来评估所讨论的技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sub-Pixel Resolution Techniques for Ray Casting in Low-Resolution Occupancy Grid Maps
In robotics research, grid-based maps are widely used not only for localization and SLAM, but also as a prerequisite for navigational tasks such as path planning. Depending on the task, the utilized sensor, the chosen tradeoff between accuracy, runtime and memory requirements, and the exact map representation, a low grid resolution may be required. However, due to the involved discretization, occupancy grid maps suffer from aliasing effects and they are susceptible to sensor errors, especially if the resolution is low. In this work, we discuss different sub-pixel resolution methods, which improve the map quality without adapting the grid resolution. Therefore, we examine a grid traversal method inspired by antialiasing, which we use to apply weights to the grid cell updates in order to model straight beams more precisely. Further investigations include implicitly modeling the beam's width and shape. Finally, we inspect methods developed for ONDT maps and conduct extensive experiments to evaluate the discussed techniques.
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