{"title":"VR水循环引导应用的比较与改进","authors":"Adnan Ali, Zainab Shahid, N. Mirza, S. Iqbal","doi":"10.1109/acit53391.2021.9677136","DOIUrl":null,"url":null,"abstract":"Humankind has witnessed magnificent outcomes since technology has become part of education at all levels. This paper discusses the application of a newly hyped technology in education called Virtual Reality (VR). Virtual reality is a blend of technologies to provide an interface with a virtual environment. This technology is becoming a vital part of educational applications because educators always tend to lean towards anything which can be beneficial in bringing ease in the explanation of certain topics. It will also not be wrong to say that the usage of such kind of technology is now imperative in comprehending abstract and complex concepts of the present modules of education. In this article, a discussion and comparison have been presented on existing VR-based educational applications, along with a discussion on the development of a new VR application. The purpose of this study was to amplify the structure of the virtual way of explaining concepts to the younger students. The newly developed application improves upon the existing applications and presents an enhanced learning platform. According to the survey conducted from the application users, it can be easily deduced that the developed application had a better rating in the user interface as compared to the already existing ones, and its clearly visible that the VR has made it very simple for the younger kids to view and understand the overall concept of water cycle easily.","PeriodicalId":302120,"journal":{"name":"2021 22nd International Arab Conference on Information Technology (ACIT)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Comparison and Enhancement of VR Water Cycle Guide Applications\",\"authors\":\"Adnan Ali, Zainab Shahid, N. Mirza, S. Iqbal\",\"doi\":\"10.1109/acit53391.2021.9677136\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Humankind has witnessed magnificent outcomes since technology has become part of education at all levels. This paper discusses the application of a newly hyped technology in education called Virtual Reality (VR). Virtual reality is a blend of technologies to provide an interface with a virtual environment. This technology is becoming a vital part of educational applications because educators always tend to lean towards anything which can be beneficial in bringing ease in the explanation of certain topics. It will also not be wrong to say that the usage of such kind of technology is now imperative in comprehending abstract and complex concepts of the present modules of education. In this article, a discussion and comparison have been presented on existing VR-based educational applications, along with a discussion on the development of a new VR application. The purpose of this study was to amplify the structure of the virtual way of explaining concepts to the younger students. The newly developed application improves upon the existing applications and presents an enhanced learning platform. According to the survey conducted from the application users, it can be easily deduced that the developed application had a better rating in the user interface as compared to the already existing ones, and its clearly visible that the VR has made it very simple for the younger kids to view and understand the overall concept of water cycle easily.\",\"PeriodicalId\":302120,\"journal\":{\"name\":\"2021 22nd International Arab Conference on Information Technology (ACIT)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 22nd International Arab Conference on Information Technology (ACIT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/acit53391.2021.9677136\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 22nd International Arab Conference on Information Technology (ACIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/acit53391.2021.9677136","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Comparison and Enhancement of VR Water Cycle Guide Applications
Humankind has witnessed magnificent outcomes since technology has become part of education at all levels. This paper discusses the application of a newly hyped technology in education called Virtual Reality (VR). Virtual reality is a blend of technologies to provide an interface with a virtual environment. This technology is becoming a vital part of educational applications because educators always tend to lean towards anything which can be beneficial in bringing ease in the explanation of certain topics. It will also not be wrong to say that the usage of such kind of technology is now imperative in comprehending abstract and complex concepts of the present modules of education. In this article, a discussion and comparison have been presented on existing VR-based educational applications, along with a discussion on the development of a new VR application. The purpose of this study was to amplify the structure of the virtual way of explaining concepts to the younger students. The newly developed application improves upon the existing applications and presents an enhanced learning platform. According to the survey conducted from the application users, it can be easily deduced that the developed application had a better rating in the user interface as compared to the already existing ones, and its clearly visible that the VR has made it very simple for the younger kids to view and understand the overall concept of water cycle easily.