虚拟文化旅游:电影观光与久保与两根弦

Dennis Yeo
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引用次数: 0

摘要

在过去的二十年里,关于电影旅游的研究越来越多。大部分的研究都集中在电影如何影响旅游目的地的选择上。然而,对电影的性质和类型可能会吸引人们到这些地方的强调较少。通过研究莱卡工作室制作的定格动画《久保与两根弦》(Knight, 2016),本文旨在应用电影研究来探索目前对电影诱导旅游的理解。本文认为,久保本身就是一种电影诱导的旅游形式,它将观众定位为虚拟的文化游客,他们的电影体验可以被比作通过日本文化、历史和美学进行的真正的媒体朝圣。这部电影将观众带入了一个想象的世界,这个世界借鉴了折纸、nishi剧院、三味线音乐、obon仪式和日本的象征主义、哲学和神话。由此产生的仿制品是一个构建的立体模型,既跨国又后现代,又真实又本土。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The virtual cultural tourist: Film-induced tourism and Kubo and the Two Strings
Over the past two decades, there has been growing research in film-induced tourism. Much of this research is focused on how film influences tourist destination choices. There has been less emphasis, however, on the nature and types of movies that may induce this attraction to such locations. By examining Kubo and the Two Strings (Knight, 2016), a stop-motion animation produced by Laika Studios, this paper aims to apply film studies to explore current understandings of film-induced tourism. This paper argues that Kubo is itself a form of film-induced tourism by positioning the viewer as a virtual cultural tourist whose cinematic experience may be likened to a veritable media pilgrimage through Japanese culture, history and aesthetics. The movie introduces the viewer into an imagined world that borrows from origami, Nō theatre, shamisen music, obon rituals and Japanese symbolism, philosophy and mythology. The resulting pastiche is a constructed diorama that is as transnational and postmodern as it is authentic and indigenous.
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