一种用于移动智能体目的地识别的二层半马尔可夫模型

Shi-guang Yue, Kai Xu, Long Qin, Quanjun Yin
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引用次数: 0

摘要

在即时策略游戏等许多系统中,识别移动代理的目的地非常重要。概率图模型被广泛用于解决这一问题,但现有模型无法识别网格地图中存在噪声和部分缺失观测值的多变目的地。为了解决这一问题,提出了一种双层半马尔可夫模型(TLSMM)。在该模型中,两层分别表示目的地的过渡和agent所在的网格;在一个网格中的持续时间由一个离散的协差分布来建模。粒子滤波还用于解决带有噪声和部分数据的TLSMM的推理问题。在实验中,我们模拟了一个智能体在城市中的运动,并利用智能体的轨迹来评估TLSMM和PF的性能,结果表明,无论目的地是否改变,我们的方法都能有效地识别它。此外,通过比较我们的模型和两层马尔可夫模型的精度、召回率和F-measure等指标,我们得出结论,当智能体不靠近目的地时,显式持续时间建模提高了识别性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A two-layer semi-Markov model for recognizing the destination of a moving agent
Recognizing the destination of a moving agent is quite significant in many systems such as real time strategy games. Probabilistic graphical models are widely used to solve this problem, but existing models cannot recognize the changeable destination with noisy and partially missing observations in a grid based map. To solve this problem, a two-layer semi-Markov model (TLSMM) is proposed. In this model, two layers represent the transition of destinations and the grids where the agent is respectively; the duration of being in one grid is modeled by a discrete Coxian distribution. The particle filtering is also used to solve inference problem of TLSMM with noisy and partial data. In experiments, we simulate an agent's movements in an urban field and employ the agent's traces to evaluate the performance of TLSMM and PF. The results indicate that no matter the destination changes or not, our methods can effectively recognize it. In addition, through comparing the metrics like precision, recall, and F-measure of our model and a two-layer Markov model, we conclude that the explicit duration modeling improves the recognizing performance when the agent is not closed to the destination.
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