使用自带设备学习(byodl)、基于项目的学习(ppbl)和游戏化学习(gl)的混合主动学习框架的有效性

Azana Hafizah Mohd Aman, Rosilah Hassan, W. Wahi, H. Sallehuddin, Abdul Hadi Azman
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摘要

主动学习通常需要让学生参与到学习过程中的学习技巧。主动学习的两个重要要素是学生活动和学生参与。本文的目的是建立基于多种方法的主动学习框架的有效性,以提高学生的参与度。本研究使用了三种混合在一起的技术来优化主动学习的三个重要元素的效果,即自带设备学习(BYODL),基于项目的学习(PPBL)和游戏化学习(GL)。在PPBL主动学习过程的开始,学生被分成5到6个小组,每个小组都有一个特定的项目,在学期结束时提交。所有作业均上传至I-Folio系统,方便参考。为了让学生持续学习BYODL和GL,每节课开始时,学生们都可以通过扫描二维码在线考勤,并通过谷歌表格提问前几节课的问题,以促进主动学习。在课堂上,学生们通过Kahoot应用程序进行简短的测验,并通过谷歌表格和I-Folio作业系统进行PBL问题的快照答案。结果表明,这些技术被发现是有效的提高学生的参与和参与主动学习。综上所述,将三种方法混合在一起的框架有效地优化了主动学习,学生的参与率超过90%,并被证明对提高学生对主动学习的参与度和参与度具有建设性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
EFFECTIVENESS OF BLENDED ACTIVE LEARNING FRAMEWORK USING BRING YOUR OWN DEVICE LEARNING (BYODL), PROJECT BASED LEARNING (PPBL) AND GAMIFICATION LEARNING (GL)
Active learning commonly entails learning techniques that engage students in the learning process. Two important elements of active learning are student activity and student engagement. The objective of this paper is to establish the effectiveness of an Active Learning framework based on multiple approaches to increase student engagement. This research utilizes three techniques that were blended together to optimize the effect of the three important elements of active learning, which are Bring Your Own Device Learning (BYODL), Project Based Learning (PPBL) and Gamification Learning (GL). At the start of the PPBL active learning process, students were grouped in five to six team members and each group was given a specific project to be submitted towards the end of the semester. All assignments were uploaded in the I-Folio system for easy references. For the purpose of continuous BYODL and GL learning, students were given online attendance with QR code scan and questions from previous lessons via Google form at the beginning of each lesson to promote active learning. During the lesson, students were given short quizzes via Kahoot application and PBL question with snapshot answers via Google form and I-Folio assignment system. The results show that these techniques were found to be effective in increasing students’ engagement and involvement in active learning. In conclusion, the framework that blends three approaches together has effectively optimized active learning with more than 90% students’ engagement rate and have proven to be constructive to boost students’ engagement and involvement in active learning.
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