眨眼:研究智能手机上基于眨眼的互动

Pin-Sung Ku, Te-Yen Wu, Ericka Andrea Valladares Bastias, Mike Y. Chen
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引用次数: 2

摘要

商品移动设备有前置摄像头,可以用来精确跟踪面部表情,比如眨眼,这可以提供一种与触摸屏输入共存的额外输入方式。我们评估并比较了三种类型的基于眨眼的互动:单眨、双眨和长眨,在三种移动使用场景下:坐着、走路和躺着。结果表明,单次眨眼与触摸输入的错误率相似,对于智能手机角落区域的目标,眨眼比触摸输入更可取。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Wink it: investigating wink-based interactions for smartphones
Commodity mobile devices have front-facing cameras that can be used to precisely track facial expressions, such as winking, which can provide an additional input modality that co-exists with touchscreen input. We evaluate and compare three types of wink-based interactions: single wink, double wink, and long wink, in three mobile usage scenarios: sitting, walking, and lying down. Results show that single wink has similar error rate as touch input, and is preferred over touch input for targets in corner regions on a smartphone.
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