跨学科考古学的虚拟现实原型与洞穴装置

V. Lombardo, Vittorio Lauro
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引用次数: 0

摘要

考古发掘,解释和传播得益于成像的几个任务在手边。然而,这些方面通常是由组成考古项目的跨学科团队以不同的和不相关的方法来解决的。本文描述了BeArchaeo项目在实现BeA-ViR系统时所采用的方法方法,BeA-ViR系统是用于日本古坟时代考古调查的虚拟现实装置,也与邻近时期有关。该系统被部署到几个设备中,在这里,我们特别关注洞穴装置,其中抽象和物理隐喻被合并,提供了对异质材料的访问,并提供了一个关于考古学的跨学科调查的全局视图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prototype of virtual reality and CAVE installation for transdisciplinary archeology
Archaeological excavation, interpretation, and dis-semination benefit on imaging for the several tasks at hand. However, these aspects are usually tackled in diverse and disconnected methods by the interdisciplinary teams that compose an archaeological project. This paper describes the methodological approach carried out by the BeArchaeo project in the realization of the BeA-ViR system, a virtual reality installation for an archaeological investigation on the Kofun era in Japan, also in connection with adjacent periods. The system is deployed into several devices and, in particular, here we focus on the CAVE installation, where abstract and physical metaphors are merged to provide access to heterogenous materials and provide a global view on the transdisciplinary investigations concerning archaeology at large.
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