基于信息通信技术的环境教育材料在不同学习媒介中的开发

Lany L. Maceda, Aris J. Ordoñez
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引用次数: 0

摘要

旨在由环境和自然资源部(DENR)和全国师范学校网络(3NS)使用的基于信息通信技术的环境教育(EE)材料的研究开发适合大学生的正式学习,也适合社区中的成年人使用。它旨在提高学习者对环境、自然资源及其保护的重要性的认识。使用Scrum的敏捷方法被用于材料的开发。它能够制作出15个视频片段,重点关注全球变暖、行星、臭氧层、生态固体废物管理、水循环等。还开发了化学与物理变化、工作、能源与机器和食物链等3个互动游戏。所有开发的材料都由两组陪审员进行评估,他们是主题内容和技术方面的专家。在开发的18种材料中,有1种材料被建议废弃,因此,在17种材料中,13种被评估为“合适”,4种被评估为“高度合适”。随着陪审员的积极评价,下一步是进行试点测试,以供教育工作者在传授教学时使用,以提高学习者对环境问题的认识。基于信息通信技术的EE材料以CD形式打包,可在web存储库站点下载。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of ICT-Based Environmental Education Materials in Different Media of Learning
The study Development of ICT-Based Environmental Education (EE) Materials which is intended to be utilized by the Department of Environment and Natural Resources (DENR) and the National Network of Normal Schools (3NS) is appropriate for formal learning of college students, and for use of adults in the community. It aims to heighten awareness among learners about the significance of the environment, the natural resources, and their protection. The Agile approach using Scrum was utilized for the development of materials. It was able to come up with 15 video clips focusing on global warming, planets, ozone layer, ecological solid waste management, water cycle, and the likes. Three (3) interactive games were also developed on Chemical and Physical Change, Work, Energy & Machines and Food Chain. All the materials developed were assessed by two sets of jurors who are experts in content and technical aspects of the topics. Of the 18 materials developed, one (1) material is recommended for discard, thus, out of 17 materials, 13 were evaluated as “Appropriate” and four (4) as “Highly Appropriate” for use. With the positive evaluation of the jurors, the next step is to conduct pilot testing for it to be utilized by the educators in delivering their instruction to increase awareness among their learners about environmental concerns. The ICT-Based EE Materials are packaged in CD form and accessible for download in the web repository site.
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