{"title":"交互式白板在数学和统计学教学中的应用","authors":"","doi":"10.55057/ijares.2022.4.3.8","DOIUrl":null,"url":null,"abstract":"Traditionally, the technique of delivery for calculation subjects requires extensive step-by-step training to answer a problem. This has caused students to feel bland, less interested, and soon bored. Therefore, a digital whiteboard has been integrated into the synchronized learning sessions to complete the educational experience. Interactive whiteboard is known as one of the most revolutionary instructional technologies for various educational levels. One of the popular applications among educators that can be used as an extremely versatile interactive whiteboard is 'Explain Everything' (EE) application. The purpose of this research is to investigate students' experience on the usage of the Explain Everything in teaching and learning process. The questionnaire was developed based on three main components; Learning, Interaction and Motivation which was determined by Explanatory Factor Analysis. In this study, students from Diploma in Computer Science, Bachelor in Computer Science, Bachelor in Business Computing and Bachelor in Mathematical Computing who were taught using 'Explain Everything' were asked to answer the questionnaire. The result suggests that the use of Explain Everything application in class does have a positive effect on students’ satisfaction towards the lecturer's teaching. The usage of a digital whiteboard may pique students' attention, engage them in their study, and increase their comprehension. As a result, educators should consider adopting Explain Everything as one of their online pedagogies.","PeriodicalId":426882,"journal":{"name":"International Journal of Advanced Research in Education and Society","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Use of Interactive Whiteboard in Teaching Mathematics and Statistics\",\"authors\":\"\",\"doi\":\"10.55057/ijares.2022.4.3.8\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Traditionally, the technique of delivery for calculation subjects requires extensive step-by-step training to answer a problem. This has caused students to feel bland, less interested, and soon bored. Therefore, a digital whiteboard has been integrated into the synchronized learning sessions to complete the educational experience. Interactive whiteboard is known as one of the most revolutionary instructional technologies for various educational levels. One of the popular applications among educators that can be used as an extremely versatile interactive whiteboard is 'Explain Everything' (EE) application. The purpose of this research is to investigate students' experience on the usage of the Explain Everything in teaching and learning process. The questionnaire was developed based on three main components; Learning, Interaction and Motivation which was determined by Explanatory Factor Analysis. In this study, students from Diploma in Computer Science, Bachelor in Computer Science, Bachelor in Business Computing and Bachelor in Mathematical Computing who were taught using 'Explain Everything' were asked to answer the questionnaire. The result suggests that the use of Explain Everything application in class does have a positive effect on students’ satisfaction towards the lecturer's teaching. The usage of a digital whiteboard may pique students' attention, engage them in their study, and increase their comprehension. As a result, educators should consider adopting Explain Everything as one of their online pedagogies.\",\"PeriodicalId\":426882,\"journal\":{\"name\":\"International Journal of Advanced Research in Education and Society\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Journal of Advanced Research in Education and Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.55057/ijares.2022.4.3.8\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Advanced Research in Education and Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55057/ijares.2022.4.3.8","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Use of Interactive Whiteboard in Teaching Mathematics and Statistics
Traditionally, the technique of delivery for calculation subjects requires extensive step-by-step training to answer a problem. This has caused students to feel bland, less interested, and soon bored. Therefore, a digital whiteboard has been integrated into the synchronized learning sessions to complete the educational experience. Interactive whiteboard is known as one of the most revolutionary instructional technologies for various educational levels. One of the popular applications among educators that can be used as an extremely versatile interactive whiteboard is 'Explain Everything' (EE) application. The purpose of this research is to investigate students' experience on the usage of the Explain Everything in teaching and learning process. The questionnaire was developed based on three main components; Learning, Interaction and Motivation which was determined by Explanatory Factor Analysis. In this study, students from Diploma in Computer Science, Bachelor in Computer Science, Bachelor in Business Computing and Bachelor in Mathematical Computing who were taught using 'Explain Everything' were asked to answer the questionnaire. The result suggests that the use of Explain Everything application in class does have a positive effect on students’ satisfaction towards the lecturer's teaching. The usage of a digital whiteboard may pique students' attention, engage them in their study, and increase their comprehension. As a result, educators should consider adopting Explain Everything as one of their online pedagogies.