{"title":"对 Kinect 深度摄像头生成的深度图进行时空过滤","authors":"S. Matyunin, D. Vatolin, Y. Berdnikov, M. Smirnov","doi":"10.1109/3DTV.2011.5877202","DOIUrl":null,"url":null,"abstract":"We propose a method of filtering depth maps provided by Kinect depth camera. Filter uses output of the conventional Kinect camera along with the depth sensor to improve the temporal stability of the depth map and fill occlusion areas. To filter input depth map, the algorithm uses the information about motion and color of objects from the video. The proposed method can be applied as a preprocessing stage before using Kinect output data.","PeriodicalId":158764,"journal":{"name":"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-05-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"174","resultStr":"{\"title\":\"Temporal filtering for depth maps generated by Kinect depth camera\",\"authors\":\"S. Matyunin, D. Vatolin, Y. Berdnikov, M. Smirnov\",\"doi\":\"10.1109/3DTV.2011.5877202\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We propose a method of filtering depth maps provided by Kinect depth camera. Filter uses output of the conventional Kinect camera along with the depth sensor to improve the temporal stability of the depth map and fill occlusion areas. To filter input depth map, the algorithm uses the information about motion and color of objects from the video. The proposed method can be applied as a preprocessing stage before using Kinect output data.\",\"PeriodicalId\":158764,\"journal\":{\"name\":\"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-05-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"174\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DTV.2011.5877202\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DTV.2011.5877202","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Temporal filtering for depth maps generated by Kinect depth camera
We propose a method of filtering depth maps provided by Kinect depth camera. Filter uses output of the conventional Kinect camera along with the depth sensor to improve the temporal stability of the depth map and fill occlusion areas. To filter input depth map, the algorithm uses the information about motion and color of objects from the video. The proposed method can be applied as a preprocessing stage before using Kinect output data.