野马日记

Javier Aldape
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引用次数: 0

摘要

在流行文化中,一种戏剧形式可以用来描绘过去吗?一个人能从事这样的行为并获得特定历史时期的代理吗?游戏包含多种形式,但为了本文的目的,它将用于电子游戏的背景下。利用叙事学和游戏学这两种主要的思想流派,我打算强调游戏不仅可以重现历史,还可以与事件互动,以及它们如何提供理解历史的新方法。我将主要关注Rockstar的史诗西部游戏《荒野大镖客:救赎1》中的墨西哥革命和美墨边境关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Mustang Diaries
Can a form of play be used to portray the past in popular culture? Can a person engage in such an act and acquire agency of a particular time in history? Play constitutes many forms—but for  the sake of this paper, it will be used in the context of video games. Using the two main schools of thought for the study of these, narratology and ludology, I intend to highlight the potential for games to not only recreate history but also interact with events and how they can provide new ways of understanding history. I will focus mainly on the Mexican Revolution and the U.S.-Mexico border relations in Rockstar’s epic western: Red Dead Redemption 1.
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