{"title":"以新媒体艺术家为指南,透过镜子看流行病后的世界","authors":"T. Trickett","doi":"10.14236/ewic/eva2022.40","DOIUrl":null,"url":null,"abstract":"This paper addresses the question: In a post-pandemic world, what happens to culture: will our cultural institutions seize new opportunities for advancement or suffer decline? New forms of digital aesthetics, which simulate works of art and cultural artefacts in their original settings, can now provide an immersive, interactive, computer-generated, experience of reality – an experience that not only matches people’s growing expectations but, also, keeps abreast of the way proactive art galleries and museums are seeking to engage with the public. Art and technology offer a way forward as long as both elements are woven seamlessly together. In tackling this task, we can anticipate that new media artists will act as our guide in leading the way through the Looking Glass from reality to virtuality – a feat of artistic creativity that will enable our cultural institutions to emerge from near catastrophe to face the rigours of a new age. The City of London provides a test case of post-pandemic planning with culture joining commerce in a spirit of partnership and sociability. Enter digital artists, designers and museum curators – those who know how to use digital to make art and engage audiences, to tell stories and be contemporary and relevant. Digital artists, whose presence in museums seems sorely lacking must assume a more central role in digital integration and visualisation of human dignity and identity. Curators ……recognise the need to collaborate with artists as new narratives, which in turn open up museums to reimagine collections in ways that encourage them to engage with more diverse communities, artists and audiences.","PeriodicalId":413003,"journal":{"name":"Electronic Workshops in Computing","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Through the Looking Glass to a Post-pandemic World, With New Media Artists as Our Guide\",\"authors\":\"T. Trickett\",\"doi\":\"10.14236/ewic/eva2022.40\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper addresses the question: In a post-pandemic world, what happens to culture: will our cultural institutions seize new opportunities for advancement or suffer decline? New forms of digital aesthetics, which simulate works of art and cultural artefacts in their original settings, can now provide an immersive, interactive, computer-generated, experience of reality – an experience that not only matches people’s growing expectations but, also, keeps abreast of the way proactive art galleries and museums are seeking to engage with the public. Art and technology offer a way forward as long as both elements are woven seamlessly together. In tackling this task, we can anticipate that new media artists will act as our guide in leading the way through the Looking Glass from reality to virtuality – a feat of artistic creativity that will enable our cultural institutions to emerge from near catastrophe to face the rigours of a new age. The City of London provides a test case of post-pandemic planning with culture joining commerce in a spirit of partnership and sociability. Enter digital artists, designers and museum curators – those who know how to use digital to make art and engage audiences, to tell stories and be contemporary and relevant. Digital artists, whose presence in museums seems sorely lacking must assume a more central role in digital integration and visualisation of human dignity and identity. Curators ……recognise the need to collaborate with artists as new narratives, which in turn open up museums to reimagine collections in ways that encourage them to engage with more diverse communities, artists and audiences.\",\"PeriodicalId\":413003,\"journal\":{\"name\":\"Electronic Workshops in Computing\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Electronic Workshops in Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.14236/ewic/eva2022.40\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Electronic Workshops in Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14236/ewic/eva2022.40","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
本文探讨的问题是:在大流行后的世界里,文化会发生什么变化:我们的文化机构是会抓住新的发展机遇,还是会衰落?数字美学的新形式是在原始环境中模拟艺术作品和文化文物,现在可以提供一种身临其境的、互动的、计算机生成的现实体验——这种体验不仅符合人们日益增长的期望,而且与积极主动的艺术画廊和博物馆寻求与公众互动的方式保持同步。只要艺术和技术无缝地结合在一起,它们就能提供前进的道路。在完成这项任务的过程中,我们可以预见,新媒体艺术家将作为我们的向导,带领我们从现实走向虚拟——这是一项艺术创造力的壮举,它将使我们的文化机构从近乎灾难的境地中走出来,面对新时代的严峻考验。伦敦金融城(City of London)提供了大流行后文化与商业以伙伴关系和社交精神相结合的规划试验案例。数字艺术家、设计师和博物馆策展人——这些人知道如何使用数字来创作艺术,吸引观众,讲述故事,并具有当代性和相关性。数字艺术家在博物馆的存在似乎非常缺乏,他们必须在数字整合和人类尊严和身份的可视化中发挥更重要的作用。策展人......认识到需要与艺术家合作作为新的叙事,这反过来又打开了博物馆的大门,以鼓励他们与更多样化的社区、艺术家和观众互动的方式重新构想藏品。
Through the Looking Glass to a Post-pandemic World, With New Media Artists as Our Guide
This paper addresses the question: In a post-pandemic world, what happens to culture: will our cultural institutions seize new opportunities for advancement or suffer decline? New forms of digital aesthetics, which simulate works of art and cultural artefacts in their original settings, can now provide an immersive, interactive, computer-generated, experience of reality – an experience that not only matches people’s growing expectations but, also, keeps abreast of the way proactive art galleries and museums are seeking to engage with the public. Art and technology offer a way forward as long as both elements are woven seamlessly together. In tackling this task, we can anticipate that new media artists will act as our guide in leading the way through the Looking Glass from reality to virtuality – a feat of artistic creativity that will enable our cultural institutions to emerge from near catastrophe to face the rigours of a new age. The City of London provides a test case of post-pandemic planning with culture joining commerce in a spirit of partnership and sociability. Enter digital artists, designers and museum curators – those who know how to use digital to make art and engage audiences, to tell stories and be contemporary and relevant. Digital artists, whose presence in museums seems sorely lacking must assume a more central role in digital integration and visualisation of human dignity and identity. Curators ……recognise the need to collaborate with artists as new narratives, which in turn open up museums to reimagine collections in ways that encourage them to engage with more diverse communities, artists and audiences.