主动控制诱导虚拟环境中的多聚体接口

A. Sergeev, A. Iusupova, S. Sergeev
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引用次数: 0

摘要

目前的工作重点是使用WIMP模型形式的多维二维界面,以确保在主动虚拟环境中人类操作员与受控对象的人机交互。我们证明了在虚拟现实3D界面中信息的3D表示不足以确保有效的活动。我们确定了视觉感知的局限性与使用键盘和鼠标在虚拟现实中操作之间的联系。我们已经用经典工程心理学和人体工程学的方法证明了这个问题的解决方案,例如为俄罗斯国家机器人和技术控制论科学中心的虚拟博物馆创建对象。我们分析了使用多聚体界面控制自主移动机器人的前景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multimeric interfaces in an active control induced virtual environment
The present work focuses on the usage of multi-dimensional 2D interfaces in the form of WIMP models to ensure human-machine interaction of a human operator with a controlled object in an active virtual environment. We demonstrate that 3D representation of information in a virtual reality 3D interface is not enough to ensure effective activity. We identified the connection between the limitations of visual perception and operating in virtual reality with a keyboard and mouse. We have proved solutions to this problem using the methods of classical engineering psychology and ergonomics for the example of creating objects for the virtual museum of The Russian State Scientific Center for Robotics and Technical Cybernetics. We have analyzed the prospects of using multimeric interfaces to control autonomous mobile robots.
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