儿童早期教育中的传统游戏学习模式:以TKIT Al-Hikmah为例

Dwi Susanto, Widowati Pusporini, Titi Lestari
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引用次数: 0

摘要

本研究旨在探讨如何运用传统儿童游戏学习模式培养幼儿园学生的视觉空间智能。采用描述性定性方法描述系统的、真实的、准确的事实、性质以及所研究现象之间的关系。本研究还采用整体反思的方法,通过学习游戏对儿童的意义,促进儿童的视觉空间能力。本研究以马格朗寺的学生为研究对象。研究结果表明,传统游戏可以培养儿童的视觉空间智能,可以使传统游戏得以复兴。应用学习模式具有道德和社会教育的作用,强烈建议在早期教育中实施,以增强视觉空间智能和其他多元智能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Traditional Game-Based Learning Model In Early Childhood Education: A Case Study at TKIT Al-Hikmah
This study aims to describe the implementation of a traditional children's game-based learning model to train visual-spatial intelligence of kindergarten students. A descriptive qualitative method was employed to describe systematic, factual, and accurate facts, properties, and the relationship between the phenomena studied. This study also uses holistic reflection methods through the meaning of learning games for children which can promote their visual-spatial abilities. The students of TKIT Al-Hikmah Secang, Magelang were involved as the research subjects. The results indicate that traditional games can train children’s visual-spatial intelligence and such games can be revived. The applied learning model offers moral and social education and is strongly suggested to be implemented in early education to strengthen visual-spatial intelligence and the other multiple intelligences.
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