分布式超媒体

M. Kessler
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引用次数: 2

摘要

在计算机体系结构上传递多媒体信息有许多尚未解决的技术挑战,但是,从信息传递的角度来看,有一个令人信服的论点认为,最大的挑战不是在计算机上拥有现有的电视或立体声功能,而是让计算机管理视频和音频数据。这是一个微妙的方向转变,它显著提高了超媒体技术作为一种交付机制的价值,并促进了超媒体系统的巨大增长。从全球信息的概念框架,到狭隘的专有应用程序引擎,再到广泛可用的通用工具,它们几乎兜了一圈。事实上,有几个系统非常接近早期研究人员所设想的通用创作、交换和发现信息的宏伟计划。本文概述了基于分布式超媒体系统的关键概念,并确定了部署和利用这些系统的开放问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed hypermedia
There are a rich set of unresolved technical challenges for delivering multimedia information on computer architectures, but, from an information delivery perspective, there is a compelling argument that the greatest challenge is not to have existing television or stereo capability on a computer but rather to have the computer to manage video and audio data. This is a subtle shift in orientation that significantly enhances the value of hypermedia technology as a delivery mechanism and it has contributed to the tremendous growth of hypermedia systems. They have come almost full circle from conceptual frameworks for global information, to narrowly focused proprietary application engines, to widely available general purpose tools. In fact, several systems come very close to what early researchers envisioned as grand schemes for universal authoring, exchange and discovery of information. This paper outlines key concepts of a distributed hypermedia based system and identifies open issues for deploying and utilizing these systems.
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