为神经多样性用户设计新兴技术

V. Motti
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引用次数: 15

摘要

本文介绍了对神经多样性用户的智能技术的文献综述的发现。对文献的分析表明,大多数实施的技术都包含游戏,以训练神经多样性个体的自我调节、注意力和沟通技巧。这些研究是在实地进行的,通常只涉及有限数量的参与者。参与者的年龄倾向于儿童,参与者样本的性别主要是男性。这些研究结合了多种方法,包括观察、访谈和可用性评估。参与者包括最终用户,以及护理人员和从业人员。神经多样性很普遍,新兴技术有望在日常活动中帮助神经多样性个体。尽管在技术设计中涉及神经多样性用户的重要性,但目前对研究人员进行包容性研究的指导是有限的。本文为寻求设计包括神经多样性用户的用户体验研究的实践者提供了具体建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing emerging technologies for and with neurodiverse users
This paper presents the findings of a literature review on smart technologies for neurodiverse users. The analysis of the literature indicates that most technologies implemented consist of games to train neurodiverse individuals on self-regulation, attention, and communication skills. The studies are conducted in the field, often involving a limited number of participants. The age of the participants is skewed towards children and the gender of the participant sample is predominantly male. The studies combine mixed-methods, including observations, interviews, and usability evaluations. The participants include end users, as well as caregivers and practitioners. Neurodiversity is prevalent, and emerging technologies are promising to assist neurodiverse individuals in their daily activities. Despite the importance of involving neurodiverse users in the technology design, guidance for investigators to conduct inclusive studies is currently limited. This paper provides concrete recommendations for practitioners seeking to design UX studies to include neurodiverse users.
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