{"title":"基于网络商务游戏的学习评价设计","authors":"Urairat Maneerattanasak","doi":"10.1109/istem-ed50324.2020.9332699","DOIUrl":null,"url":null,"abstract":"The purpose of this research is to present a methodology designed for assessing learning outcomes from online business games. In the qualitative part of the assessment, the instructions are written to test skills acquired after playing a game compared with the cognitive learning outcomes. This study use data collected from 66 third-year undergraduate university students in Thailand. The results show that game participants after playing the game can apply theoretical knowledge, break the game down to workable segments, use information to make decisions, act as leaders to make plans, take managerial roles and manage risk. A remarkable point is the ability for participants to identify conflicts in a team, and then use soft skills to manage conflicts and to solve problems by themselves.","PeriodicalId":241573,"journal":{"name":"2020 5th International STEM Education Conference (iSTEM-Ed)","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Assessment Design for Learning by Online Business Game\",\"authors\":\"Urairat Maneerattanasak\",\"doi\":\"10.1109/istem-ed50324.2020.9332699\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The purpose of this research is to present a methodology designed for assessing learning outcomes from online business games. In the qualitative part of the assessment, the instructions are written to test skills acquired after playing a game compared with the cognitive learning outcomes. This study use data collected from 66 third-year undergraduate university students in Thailand. The results show that game participants after playing the game can apply theoretical knowledge, break the game down to workable segments, use information to make decisions, act as leaders to make plans, take managerial roles and manage risk. A remarkable point is the ability for participants to identify conflicts in a team, and then use soft skills to manage conflicts and to solve problems by themselves.\",\"PeriodicalId\":241573,\"journal\":{\"name\":\"2020 5th International STEM Education Conference (iSTEM-Ed)\",\"volume\":\"51 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-11-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 5th International STEM Education Conference (iSTEM-Ed)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/istem-ed50324.2020.9332699\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 5th International STEM Education Conference (iSTEM-Ed)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/istem-ed50324.2020.9332699","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Assessment Design for Learning by Online Business Game
The purpose of this research is to present a methodology designed for assessing learning outcomes from online business games. In the qualitative part of the assessment, the instructions are written to test skills acquired after playing a game compared with the cognitive learning outcomes. This study use data collected from 66 third-year undergraduate university students in Thailand. The results show that game participants after playing the game can apply theoretical knowledge, break the game down to workable segments, use information to make decisions, act as leaders to make plans, take managerial roles and manage risk. A remarkable point is the ability for participants to identify conflicts in a team, and then use soft skills to manage conflicts and to solve problems by themselves.