流行对戏剧文化内容设计与传播的影响

Mónica Lameiro
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引用次数: 0

摘要

设计使我们能够对不断变化的世界做出反应。这一大流行病对艺术和文化部门产生了深远影响,影响到全球福利和各机构和国家的经济。文化部门被迫关门,随着这一决议,艺术生产方面出现了几个新的优先事项。虽然创意产业的一些领域已经在使用技术来推广他们的艺术,但戏剧在那之前还依赖于经典的模式:实体观众。随着疫情的蔓延,影院被迫变得更加灵活,并实施了一套新的解决方案,以促进和保持他们的作品在观众心中的活力。在创纪录的时间里,设计和设计师们追随了这场文化危机,并在调整传播戏剧的方式和手段方面发挥了积极的作用。设计师在这一行动中发挥了基础性的作用,不仅建立了一个有凝聚力的数字传播方案,而且还区分了剧院和作品。该剧场未能实现演员与公众之间的物理连接,成为社交网络馈送的视觉路径的一部分。但是,戏剧故事不仅仅是在舞台上制作的,因为与作品相关的内容范围很广,值得分享。本研究反映了疫情对戏剧表演的文化设计和披露的影响,建议以开放的文化获取视角看待数字内容的生产,以数字平台(原型)为代表,致力于对话、思考和分享戏剧故事及其创作者。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pandemic Impact on Design and Communication for Theater Cultural Contents
Design allows us to respond to a constantly changing world. The pandemic had a profound impact on arts and cultural sectors, affecting global well-being and economy of institutions and countries. The cultural sector was forced to close doors and with that resolution several new priorities in artistic production have emerged. While some areas of the creative industries were already using technologies to promote their art, theater was until then dependent on the classic models: the physical audience. With the pandemic, theaters were forced to become more flexible and to implement a set of new solutions to promote and keep their productions alive in the minds of their audiences. In record time, design and designers followed this crisis in culture and played an active role in adapting the ways and means of disseminating theater. The designer played a fundamental role in this action, not only in the establishment of a cohesive digital communication program, but also to differentiate theaters and productions. The theater failed to accomplish its purpose of physical connection between actors and public, becoming part of visual paths in social network feeds. But it is not only from the stage that theater stories are made, as there is a wide range of content associated with the productions that are worth to be shared. The present study reflects on the impact of the pandemic on cultural design and disclosure of theater shows, suggestion to look at the production of digital contents in an open perspective of access to culture, represented in a digital platform (prototype) dedicated to conversation, thinking and sharing of theater stories and the people who make it.
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