从例子中综合文体的人体动作

A. Nakazawa, Shin'ichiro Nakaoka, K. Ikeuchi
{"title":"从例子中综合文体的人体动作","authors":"A. Nakazawa, Shin'ichiro Nakaoka, K. Ikeuchi","doi":"10.1109/ROBOT.2003.1242195","DOIUrl":null,"url":null,"abstract":"The human body motion synthesis is highly necessary for humanoid robots' motion planning and computer animations. In this paper, new method for generating human-like natural motions based on the motion database acquired by motion capture systems is described. On the analysis step, the acquired motions are divided into some motion segments, and then the characteristic poses and motions are archived as 'motion styles'. The motion style is a kind of the human skill, and it's unique to the motions' scenario, such as the different kinds of dances. On the synthesis step, users direct the key poses of human figures. The system generates the characteristic motions according to the user's directions and motion style database. The experiment result shows that this method can synthesize the realistic 'stylized' motions with this framework.","PeriodicalId":315346,"journal":{"name":"2003 IEEE International Conference on Robotics and Automation (Cat. No.03CH37422)","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-11-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":"{\"title\":\"Synthesize stylistic human motion from examples\",\"authors\":\"A. Nakazawa, Shin'ichiro Nakaoka, K. Ikeuchi\",\"doi\":\"10.1109/ROBOT.2003.1242195\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The human body motion synthesis is highly necessary for humanoid robots' motion planning and computer animations. In this paper, new method for generating human-like natural motions based on the motion database acquired by motion capture systems is described. On the analysis step, the acquired motions are divided into some motion segments, and then the characteristic poses and motions are archived as 'motion styles'. The motion style is a kind of the human skill, and it's unique to the motions' scenario, such as the different kinds of dances. On the synthesis step, users direct the key poses of human figures. The system generates the characteristic motions according to the user's directions and motion style database. The experiment result shows that this method can synthesize the realistic 'stylized' motions with this framework.\",\"PeriodicalId\":315346,\"journal\":{\"name\":\"2003 IEEE International Conference on Robotics and Automation (Cat. No.03CH37422)\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-11-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"22\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2003 IEEE International Conference on Robotics and Automation (Cat. No.03CH37422)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ROBOT.2003.1242195\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2003 IEEE International Conference on Robotics and Automation (Cat. No.03CH37422)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ROBOT.2003.1242195","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 22

摘要

人体运动综合是仿人机器人进行运动规划和计算机动画制作的必要条件。本文描述了一种基于动作捕捉系统获取的动作数据库生成类人自然动作的新方法。在分析步骤中,将采集到的动作分成若干个动作片段,然后将特征姿态和动作存档为“动作样式”。动作风格是一种人类的技能,它是独特的动作的场景,如不同种类的舞蹈。在合成步骤中,用户指导人物的关键姿势。系统根据用户的方向和动作风格数据库生成特征动作。实验结果表明,该方法可以在此框架下合成真实的“程式化”运动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Synthesize stylistic human motion from examples
The human body motion synthesis is highly necessary for humanoid robots' motion planning and computer animations. In this paper, new method for generating human-like natural motions based on the motion database acquired by motion capture systems is described. On the analysis step, the acquired motions are divided into some motion segments, and then the characteristic poses and motions are archived as 'motion styles'. The motion style is a kind of the human skill, and it's unique to the motions' scenario, such as the different kinds of dances. On the synthesis step, users direct the key poses of human figures. The system generates the characteristic motions according to the user's directions and motion style database. The experiment result shows that this method can synthesize the realistic 'stylized' motions with this framework.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信