TOUCH:用于水下物体跟踪的机器人视觉系统

A. Sehgal, J. Kadarusman, Leslie D. Fife
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引用次数: 12

摘要

TOUCH是一种实时计算机视觉系统,旨在帮助自主水下航行器(auv)和远程操作航行器(rov)的操作。该算法基于改进的4连通性方法,该方法扫描目标色调范围的传入帧,并基于最大连接的色调blobs,跟踪对象并提供所需对象的二维笛卡尔坐标。由于在水下环境中跟踪和识别物体的算法很少,该算法为auv和rov提供了一种使用相对快速和廉价的视觉系统来获取、跟踪或识别物体的方法。本文介绍了TOUCH的细节,它的测试,一些值得改进的领域和未来可能采取的行动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TOUCH: a robotic vision system for underwater object tracking
TOUCH is a real-time computer vision system that has been developed in order to aid the operation of autonomous underwater vehicles (AUVs) and remotely operated vehicles (ROVs). The algorithm is based on a modified 4-connectivity approach that scans the incoming frames for a target hue range and based upon the largest connected blobs of hue, tracks an object and provides the two dimensional Cartesian coordinates of the desired object. Since few algorithms exist for tracking and recognizing objects in underwater environments, this algorithm provides a way for AUVs and ROVs to acquire, track or recognize objects by using a relatively fast and inexpensive vision system. This paper presents the details on TOUCH, its testing, some areas that warrant improvement and possible course of action for the future.
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