输入设备适应的理论和架构支持

Jingtao Wang, Jennifer Mankoff
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引用次数: 25

摘要

图形用户界面(GUI)是当今桌面计算的事实上的标准。gui是为使用鼠标和键盘而设计和优化的。然而,现代趋势使这种对鼠标和键盘的依赖成为问题,原因有两个。首先,残疾人可能在操作这些设备方面有困难。其次,随着无线通信和个人数据助理等移动设备的普及,鼠标和键盘经常被其他输入设备所取代。我们的解决方案是一个工具,可以用来将用户的输入转换为任何基于windows的应用程序都可以识别的形式。我们认为一个正式的输入模型是必要的,以支持这种类型的任意翻译。我们提出了一个基于马尔可夫信息源的模型,该模型扩展了过去处理基于软件的输入(如语音识别)和测量相对设备带宽的能力。我们还介绍了基于我们模型的翻译工具,以及使用该工具构建的四个应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Theoretical and architectural support for input device adaptation
The graphical user interface (GUI) is today's de facto standard for desktop computing. GUIs are designed and optimized for use with a mouse and keyboard. However, modern trends make this reliance on a mouse and keyboard problematic for two reasons. First, people with disabilities may have trouble operating those devices. Second, with the popularization of wireless communication and mobile devices such as personal data assistants, the mouse and keyboard are often replaced by other input devices. Our solution is a tool that can be used to translate a user's input to a form recognizable by any Windows-based application. We argue that a formal model of input is necessary to support arbitrary translations of this sort. We present a model, based on Markov information sources, that extends past work in its ability to handle software-based input such as speech recognition, and to measure relative device bandwidth. We also present our translation tool, which is based on our model, along with four applications built using that tool.
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