{"title":"新闻媒体电视课程中多媒体在学生新闻视频制作中的应用","authors":"T. Yusandra, W. Haslina","doi":"10.24036/icolp.v1i1.42","DOIUrl":null,"url":null,"abstract":"This article aims to explain the use of multimedia in the form of the kinemaster application in the learning process of making news videos in the Praktik Jurnalistik Media Televisi course. The method used is a descriptive method with a qualitative approach. Data were collected from field findings, participant data, and researcher reflections. Sources of data obtained from direct experience, the results of interviews, observations, and documentation from lecturers who are in charge of the Praktik Jurnalistik Media Televisi course at the Indonesian Language and Literature Education Study Program, STKIP PGRI Sumatera Barat. Based on the findings, the kinemaster application helps students in producing news videos. After the data, news scripts, and voices that have been recorded are complete, they take advantage of this application to combine video, sound and images. This application provides a fairly complete video editing feature and can directly edit it on the spot without having to move to another application. Thus, the use of learning resources in the form of multimedia applications in the Praktik Jurnalistik Media Televisi will increase the effectiveness of learning, so that learning becomes more meaningful for students to get direct experience in the use of technology.","PeriodicalId":114958,"journal":{"name":"Proceeding of International Conference on Language Pedagogy (ICOLP)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Utilization of Multimedia in Student News Video Projects on Praktik Jurnalistik Media Televisi Course\",\"authors\":\"T. Yusandra, W. Haslina\",\"doi\":\"10.24036/icolp.v1i1.42\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article aims to explain the use of multimedia in the form of the kinemaster application in the learning process of making news videos in the Praktik Jurnalistik Media Televisi course. The method used is a descriptive method with a qualitative approach. Data were collected from field findings, participant data, and researcher reflections. Sources of data obtained from direct experience, the results of interviews, observations, and documentation from lecturers who are in charge of the Praktik Jurnalistik Media Televisi course at the Indonesian Language and Literature Education Study Program, STKIP PGRI Sumatera Barat. Based on the findings, the kinemaster application helps students in producing news videos. After the data, news scripts, and voices that have been recorded are complete, they take advantage of this application to combine video, sound and images. This application provides a fairly complete video editing feature and can directly edit it on the spot without having to move to another application. Thus, the use of learning resources in the form of multimedia applications in the Praktik Jurnalistik Media Televisi will increase the effectiveness of learning, so that learning becomes more meaningful for students to get direct experience in the use of technology.\",\"PeriodicalId\":114958,\"journal\":{\"name\":\"Proceeding of International Conference on Language Pedagogy (ICOLP)\",\"volume\":\"27 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceeding of International Conference on Language Pedagogy (ICOLP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.24036/icolp.v1i1.42\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceeding of International Conference on Language Pedagogy (ICOLP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24036/icolp.v1i1.42","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本文旨在以运动学应用的形式说明多媒体在新闻视频制作学习过程中的运用。所使用的方法是一种定性方法的描述性方法。数据收集自实地调查结果、参与者数据和研究人员的反思。从直接经验中获得的数据来源,采访结果,观察结果,以及负责印度尼西亚语言和文学教育研究计划,STKIP PGRI sumata Barat的Praktik新闻媒体电视课程的讲师的文件。基于调查结果,运动学应用程序可以帮助学生制作新闻视频。在记录完数据、新闻脚本和声音之后,他们利用这个应用程序来组合视频、声音和图像。这个应用程序提供了一个相当完整的视频编辑功能,可以直接在现场编辑,而不必移动到另一个应用程序。因此,在Praktik juralistik Media Televisi中以多媒体应用的形式使用学习资源将提高学习的有效性,使学习变得更有意义,让学生直接体验到技术的使用。
Utilization of Multimedia in Student News Video Projects on Praktik Jurnalistik Media Televisi Course
This article aims to explain the use of multimedia in the form of the kinemaster application in the learning process of making news videos in the Praktik Jurnalistik Media Televisi course. The method used is a descriptive method with a qualitative approach. Data were collected from field findings, participant data, and researcher reflections. Sources of data obtained from direct experience, the results of interviews, observations, and documentation from lecturers who are in charge of the Praktik Jurnalistik Media Televisi course at the Indonesian Language and Literature Education Study Program, STKIP PGRI Sumatera Barat. Based on the findings, the kinemaster application helps students in producing news videos. After the data, news scripts, and voices that have been recorded are complete, they take advantage of this application to combine video, sound and images. This application provides a fairly complete video editing feature and can directly edit it on the spot without having to move to another application. Thus, the use of learning resources in the form of multimedia applications in the Praktik Jurnalistik Media Televisi will increase the effectiveness of learning, so that learning becomes more meaningful for students to get direct experience in the use of technology.