{"title":"探索增强现实的先进互动:从休闲活动到原位3D建模","authors":"Ke Huo","doi":"10.1145/3024969.3025044","DOIUrl":null,"url":null,"abstract":"Recent emerging technologies in graphics computation, computer vision, tracking techniques, and display hardware have been accelerating transferring augmented reality (AR) applications to wider, realistic use scenarios. While AR technologies are maturing, studying appropriate interactions for AR becomes equally significant. Driven by this strong need, in this paper we focus on discussing advance interactions for creating, manipulating, and authoring virtual contents in an intuitive manner. We propose to investigate AR interactions for traditional casual applications such as visualizing contents within context, and for complex situations including In-Situ 3D modeling using AR. From our previous works, multi-modal wearable inputs, 3D interactions around mobile devices, and context aware touch inputs have been explored for different applications. Moreover, my on-going research projects and future research directions are structured in the later sections of the paper.","PeriodicalId":171915,"journal":{"name":"Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction","volume":"25 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Exploring Advance Interactions for Augmented Reality: From Casual Activities to In-Situ 3D Modeling\",\"authors\":\"Ke Huo\",\"doi\":\"10.1145/3024969.3025044\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recent emerging technologies in graphics computation, computer vision, tracking techniques, and display hardware have been accelerating transferring augmented reality (AR) applications to wider, realistic use scenarios. While AR technologies are maturing, studying appropriate interactions for AR becomes equally significant. Driven by this strong need, in this paper we focus on discussing advance interactions for creating, manipulating, and authoring virtual contents in an intuitive manner. We propose to investigate AR interactions for traditional casual applications such as visualizing contents within context, and for complex situations including In-Situ 3D modeling using AR. From our previous works, multi-modal wearable inputs, 3D interactions around mobile devices, and context aware touch inputs have been explored for different applications. Moreover, my on-going research projects and future research directions are structured in the later sections of the paper.\",\"PeriodicalId\":171915,\"journal\":{\"name\":\"Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction\",\"volume\":\"25 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-03-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3024969.3025044\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3024969.3025044","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Exploring Advance Interactions for Augmented Reality: From Casual Activities to In-Situ 3D Modeling
Recent emerging technologies in graphics computation, computer vision, tracking techniques, and display hardware have been accelerating transferring augmented reality (AR) applications to wider, realistic use scenarios. While AR technologies are maturing, studying appropriate interactions for AR becomes equally significant. Driven by this strong need, in this paper we focus on discussing advance interactions for creating, manipulating, and authoring virtual contents in an intuitive manner. We propose to investigate AR interactions for traditional casual applications such as visualizing contents within context, and for complex situations including In-Situ 3D modeling using AR. From our previous works, multi-modal wearable inputs, 3D interactions around mobile devices, and context aware touch inputs have been explored for different applications. Moreover, my on-going research projects and future research directions are structured in the later sections of the paper.