SEDLO:用于开发学习对象的软件工程

E. M., Carlos A. Castro C., T. Botero
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引用次数: 5

摘要

信息学革命带来了许多社会变革,其中体现在人们获取知识和处理信息的形式和速度上。一般来说,这项技术的应用是由学术研究指导的,这反过来又允许其大规模用于教育和工业用途。在培训方面,他最近的贡献之一是“学习对象”LO范式,尽管由于社区的高度互操作性,它的发展是一个有趣的研究领域,但迄今为止开发的软件工程建议仍然存在差距。LO的设计是为了满足教育目标,就像信息系统的设计是为了满足客户需求一样,因此这两个开发过程有许多相似之处。本文提出了“Ingeniería de Software para Desarrollar Objetos de Aprendizaje”ISDOA的建议,其中正在实施LO研究领域的创新者生命周期。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
SEDLO: Software engineering for developing learning objects
The revolution in informatics introduced many social changes among which stands the shape and speed how people acquire knowledge and process information. Generally, the application of this technology has been directed by academic research, which in turn has allowed its massification, for both educational and industrial use. In training, one of his more recent contributions is the paradigm of “Learning Objects” LO and, although its development is an interesting field of research because of the high interoperability of the community, the software engineering proposal so far to develop still has gaps. The LO is designed to satisfy educational objectives in the same way that an information system is designed to satisfy customer requirements, so that both development processes have many similarities. This paper presents the proposal of “Ingeniería de Software para Desarrollar Objetos de Aprendizaje” ISDOA, in which is implementing an innovator life cycle in the field of research in LO.
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