心理健康应用的说服性设计原则:用户评论的定性分析

Kong Saoane Thach, Thi Phuong Nhu Phan
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引用次数: 0

摘要

精神疾病是世界各国疾病负担的一个主要原因。在现有的治疗方法中,基于认知行为疗法(CBT)的心理健康应用程序(app)被认为有希望帮助人们自己应对常见的精神疾病。然而,用于设计这些干预措施的技术方法的理论基础尚未得到澄清。基于文献及其与认知行为治疗的相关性,说服技术理论可能被用作一种合适的设计方法。然而,对说服技术的接受并没有广泛的研究,特别是从用户的角度来看。因此,本研究通过对用户评论进行定性分析,评估和探索用户对心理健康应用的说服力感知。这项研究的结果将有助于设计师开发具有高度说服力的心理健康应用程序。结果表明,当说服系统设计(PSD)模型的原则被整合到设计中时,用户对设计表示满意。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Persuasive Design Principles in Mental Health Apps: A Qualitative Analysis of User Reviews
Mental illnesses are a major cause of disease burden in all countries around the world. Among the available treatments, Cognitive Behavioral Therapy (CBT) based mental health applications (apps) have been introduced as promising in helping people deal with common mental illnesses by themselves. However, the theoretical underpinnings for technological approaches used to design these interventions have not been clarified. Based on the literature and its relevance to CBT, theories of Persuasive Technology could be potentially used as a suitable approach to design. However, an embrace of persuasive technology has not been widely studied, particularly from the user's perspectives. Therefore, this study has evaluated and explored the user's perception on the persuasiveness of mental health apps by conducting a qualitative analysis of user reviews. The findings of this study will contribute to the designers in developing highly persuasive mental health apps. The results indicated that where the principles of the persuasive systems design (PSD) model were integrated into the design, users expressed satisfaction with the design.
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