反思游戏在数学教学中的运用

Acássio Francisco da Silva Coelho
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引用次数: 0

摘要

基础教育是教与学过程的起点,这一学校启蒙必须有实践和资源来激励课堂上的知识同化。因此,本研究的出发点是,数学游戏在数学教学中的应用,由于对学生认知发展的贡献,在学校环境中得到了重视。本研究试图提出一种基于数学游戏的方法建议,以便为与数学教学相关的教与学过程创造动态策略。为了支持这一书目研究,我们依赖于与数学和数学游戏有关的著作。它希望展示将游戏带入课堂的重要性,而不仅仅是作为一种娱乐学生的建议,而是让他们获得以新方法呈现的数学知识。因此,游戏在通过替代解决问题的方法扩展学生的学习,鼓励学生更积极地参与数学课堂的能力方面显示出良好的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A REFLECTIVE LOOK AT THE USE OF GAMES IN MATHEMATICS TEACHING
Elementary education is a starting point in the teaching and learning process, this school initiation must have practices and resources that dynamize the assimilation of knowledge in the classroom. So, this research is born from the perspective that the use of mathematical games in the teaching of mathematics has gained emphasis in the school environment as a result of the contribution to the student’s cognitive development. The present research sought to present a methodological proposal based on mathematical games in order to create dynamic strategies for the teaching and learning process related to the teaching of mathematics. To support this bibliographic research, we relied on works dealing with mathematics and mathematical games. It is expected to present the importance of bringing games to the classroom, not as a proposal just to amuse students, but to make them acquire the mathematical knowledge presented under a new approach. Therefore, games show good results in terms of expanding student learning through alternative problem-solving methods, encouraging the ability to create and participate more actively in math classes.
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