为患有神经发育障碍的儿童创造社会故事作为可穿戴的超沉浸式虚拟现实体验

M. Gelsomini, F. Garzotto, Vito Matarazzo, Nicolò Messina, Daniele Occhiuto
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引用次数: 21

摘要

“社会故事”是用纸或视频描述日常生活情况的简短叙述,广泛用于干预患有神经发育障碍(NDD)的儿童,特别是自闭症谱系的儿童。我们的研究探讨了如何将“传统”社会故事转化为可穿戴的交互式沉浸式数字体验。这篇论文描述了一个由治疗师设计的工具,它使每个人都能自主地开发和定制这些“高科技”的社会故事,并且在使用的过程中,控制用户的交互并自动收集相关的行为信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creating Social Stories as Wearable Hyper-Immersive Virtual Reality Experiences for Children with Neurodevelopmental Disorders
"Social stories" are short narratives that describe everyday life situations using paper or video and are widely used in interventions for children with Neurodevelopmental Disorders (NDD), particularly in the Autistic Spectrum. Our research explores how to transform "traditional" social stories into wearable interactive immersive digital experiences. The paper describes a tool designed with therapists that enables everyone to autonomously develop and customize these "high tech" social stories, and, during a session of use, to control user's interaction and to automatically gather relevant behavioural information.
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