跨物种数字游戏的创造:关于猫对互动技术兴趣的观察研究

P. Pons, J. Martínez
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引用次数: 10

摘要

在动物-计算机交互(ACI)领域,人们对开发动物的游戏体验越来越感兴趣。这些数字游戏旨在改善动物的健康,并为它们提供丰富的活动。然而,很少有研究分析导致动物参与特定游戏的因素和刺激。这些因素可能在不同的动物物种之间,甚至在同一物种的个体之间有所不同。确定最合适的人工制品来吸引动物物种的注意,将有助于为它们发展有趣的活动。本文描述了一项对猫的观察性研究的早期发现,该研究评估了猫对不同种类的基于技术的刺激和互动方式的兴趣。这项研究及其结果的进一步探索将为开发适合猫的有趣的游戏体验提供信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards the Creation of Interspecies Digital Games: An Observational Study on Cats' Interest in Interactive Technologies
There is growing interest in developing playful experiences for animals within the field of Animal-Computer Interaction (ACI). These digital games aim to improve animals' wellbeing and provide them with enriching activities. However, little research has been conducted to analyze the factors and stimuli that could lead animals to engage with a specific game. These factors could vary among different animal species, or even between individuals of the same species. Identifying the most appropriate artifacts to attract the attention of an animal species would help in the development of engaging playful activities for them. This paper describes early findings of an observational study on cats, which evaluated their interest in different kinds of technologically-based stimuli and interaction modalities. This study and further exploration of its results would inform the development of suitable and engaging playful experiences for cats.
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