我们如何从稀疏的动觉接触中编码空间布局?

R. Klatzky, S. Lederman
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引用次数: 6

摘要

我们调查了人们在没有视觉的情况下,在稀疏接触后报告空间布局的形状和规模的能力。我们提出稀疏接触布局的初始表示是动觉的。由此可以计算出支持形状和比例报告的配置表示,但代价是增加了误差。在四个实验中,参与者的手指被引导到一个两点布局,之后他们回到点或报告的距离和/或角度,受制于位置的变化,有时也旋转。再现点间距离的误差,即布局的比例,对于返回触摸点的任务是最小的,而当在新位置报告距离时,误差几乎是其两倍。再现点间角度的误差,即布局的形状,对于返回触摸点的任务是最小的,而当报告的角度受旋转影响时,误差几乎是其两倍。这些数据突出了在稀疏接触后报告触觉渲染布局的形状和规模的局限性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How well can we encode spatial layout from sparse kinesthetic contact?
We investigated people's ability to report the shape and scale of a spatial layout after sparse contact, without vision. We propose that the initial representation of sparsely contacted layout is kinesthetic. From this can be computed a configural representation that supports reports of shape and scale, but at the cost of increased error. In four experiments, participants' fingers were guided to a two-point layout, after which they returned to the points or reported distance and/or angle, subject to a change in location and sometimes a rotation as well. Errors in reproducing inter-point distance, i.e., the scale of the layout, were smallest for the task of returning to the touched points and nearly twice as great when distance was reported at a new location. Errors in reproducing inter-point angle, i.e., the shape of the layout, were smallest for the task of returning to the touched points and nearly twice as great when angle was reported subject to rotation. The data highlight limitations on reporting the shape and scale of a haptically rendered layout after sparse contact.
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