基于tof -立体融合的高分辨率深度图

Vineet Gandhi, Jan Cech, R. Horaud
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引用次数: 73

摘要

距离传感器与彩色摄像机的组合对于机器人导航、语义感知、操作和远程呈现非常有用。已经研究了几种结合距离和颜色数据的方法,并成功地用于各种机器人应用。由于当前距离传感器的分辨率远低于彩色相机的分辨率,这些系统大多存在距离数据噪声和距离传感器与彩色相机分辨率不匹配的问题。使用立体匹配可以获得高分辨率深度图,但这通常无法构建弱/重复纹理场景的精确深度图,或者如果场景具有复杂的自遮挡。距离传感器提供粗略的深度信息,而不管纹理是否存在。使用由飞行时间(TOF)相机和一对立体相机组成的校准系统,可以实现数据融合,从而克服两个单独传感器的弱点。提出了一种基于高效种子生长算法的TOF-立体融合方法,该方法利用投影到立体图像对上的TOF数据作为初始对应集。这些初始的“种子”然后根据贝叶斯模型进行传播,该模型结合了图像相似性评分和从低分辨率范围数据计算的粗略深度先验。整体的结果是一个密集和准确的深度图在彩色相机的分辨率在手。我们表明,所提出的算法优于基于2D图像的立体算法,并且结果比现成的颜色范围传感器(例如Kinect)具有更高的分辨率。此外,该算法可能在单个CPU上显示实时性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
High-resolution depth maps based on TOF-stereo fusion
The combination of range sensors with color cameras can be very useful for robot navigation, semantic perception, manipulation, and telepresence. Several methods of combining range- and color-data have been investigated and successfully used in various robotic applications. Most of these systems suffer from the problems of noise in the range-data and resolution mismatch between the range sensor and the color cameras, since the resolution of current range sensors is much less than the resolution of color cameras. High-resolution depth maps can be obtained using stereo matching, but this often fails to construct accurate depth maps of weakly/repetitively textured scenes, or if the scene exhibits complex self-occlusions. Range sensors provide coarse depth information regardless of presence/absence of texture. The use of a calibrated system, composed of a time-of-flight (TOF) camera and of a stereoscopic camera pair, allows data fusion thus overcoming the weaknesses of both individual sensors. We propose a novel TOF-stereo fusion method based on an efficient seed-growing algorithm which uses the TOF data projected onto the stereo image pair as an initial set of correspondences. These initial “seeds” are then propagated based on a Bayesian model which combines an image similarity score with rough depth priors computed from the low-resolution range data. The overall result is a dense and accurate depth map at the resolution of the color cameras at hand. We show that the proposed algorithm outperforms 2D image-based stereo algorithms and that the results are of higher resolution than off-the-shelf color-range sensors, e.g., Kinect. Moreover, the algorithm potentially exhibits real-time performance on a single CPU.
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